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Posted on 08-03-18, 01:49 am (rev. 1 by  Skylander on 08-03-18, 01:49 am)
Giant Paratroopa
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I recently downloaded Ed_IT's Haunted House .sseq he gave me. It had a new .sbnk and .swar file to go with it. Before I put them in, it was the default ghost house theme with the soundhex "C" and all the sound effects were fine. I import all these and the music works, but the sound effects don't. Jumping, Coins, and other things. The Star coin sound effect and the door works, along with wall jumping and triple jumping. It's just weird. Any fix?
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Posted on 08-03-18, 02:24 am
この記号は… 解読できないよ…


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either pick a lighter sound effect hex or fix the music.
Posted on 08-03-18, 02:31 am
Giant Paratroopa
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Which soundhex do I use?
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Posted on 08-03-18, 02:43 am
この記号は… 解読できないよ…


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can't you try them by yourself? there's soundset 6 for example, try that.

now of course, restricting yourself to specific soundsets means a lot of enemies will be mute.
Posted on 08-03-18, 11:42 am
Giant Paratroopa
Cream Cheese King

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Yeah I understand that. I will go down the line and see what works and what doesn't
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Posted on 08-03-18, 04:30 pm
Roy Koopa
The guy who does things.

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If you're replacing the Ghost House theme and using the soundhex C I'm gonna go out on a limb and say your level uses Boos and other Ghost House sprites.

If the music files are too large these sound effects (Boo laughing, Balloon Boos, etc.) will not play. Sounds to me like that might be your problem.
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Posted on 08-03-18, 05:05 pm
Giant Paratroopa
Cream Cheese King

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You may be right. All I have is boos and broozers. I also have water (Because it's a sunken ship).

I'll see what I can do about it.
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