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Posted on 01-14-18, 03:31 pm (rev. 1 by  Shadey on 01-14-18, 03:31 pm)
Flurry


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Since: 10-14-11
How does this command work?

"PlayMusicFile(int ID, int unk);"

What should I put in for the 2nd argument? I assume the 1st argument is one of these.
Posted on 01-20-18, 12:56 am


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Since: 04-02-13
0xFF should work.

You need to LoadMusicFile(ID, 0xFF); beforehand.
Posted on 01-20-18, 03:14 am, deleted by RicBent
Posted on 01-20-18, 10:02 pm
Flurry


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Posts: 239/258
Since: 10-14-11
Posted by skawo
0xFF should work.

You need to LoadMusicFile(ID, 0xFF); beforehand.

That works, but it seems to kill all other music and the majority of other sound effects.
Posted on 01-20-18, 10:38 pm
Mariomaster

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Since: 06-09-12
Ofc it kills the other currently playing music.
The game's engine only supports playing one track at the same time.
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Posted on 01-20-18, 10:44 pm
Flurry


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Since: 10-14-11
Sorry my mistake, I meant disabled.

All other music and most sounds will actually not work at all after the LoadMusic function is used.
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