Pages: 1
newluigidev |
Posted on 12-15-17, 09:53 am (rev. 3 by newluigidev on 12-15-17, 10:58 pm)
|
Nipper Plant
Karma: 2406 Posts: 306/417 Since: 08-17-15 |
Just a small ASM hack I decided to make. Thought'd be cool. The current code plays the danger SFX at 4 coins, and kills Mario/Luigi at 5 coins. Every time you start a level, coin count is set to 0. You can change the 4 & 5 to increase/decrease how many coins it requires to play the warning SFX & kill Mario/Luigi.
Download .zip: https://nsmbhd.net/get.php?id=VR6UnmtEO86jbP5k Video: Code: #include "nsmb.h"
int coinCounter = 0; int dangerCounter = 0; int* coins (int*)0x0208B37C; void hook_0200696C_main() { *coins = 0; coinCounter = 0; } void hook_0211F83C_ov_0A() { if (coinCounter == 4) //Change 4 to a different number to play the danger SFX at that specific coin amount. { if (dangerCounter < 100) { ++dangerCounter; } if (dangerCounter == 100) { PlaySNDEffect(0x13D, 0); dangerCounter = 0; } } } void hook_02020354_main() { MarioActor* mario = (MarioActor*)getPtrToPlayerActor(); //Pointer to MarioActor struct. ++coinCounter; if (coinCounter == 5) //Change 5 to change how many coins it takes to kill Mario/Luigi. { mario->DeathState = 0x21197FC; //Kills Mario. 0x21197FC is normal death animation. coinCounter = 0; } } |
Ndymario |
Posted on 12-15-17, 07:24 pm (rev. 1 by Ndymario on 12-15-17, 07:24 pm)
|
Fuzzy
That MvL Hacker Karma: 1599 Posts: 540/789 Since: 04-11-15 |
*Thinks about testing this in MvL*
Good job on the ASM _________________________ Here's my MvL Hacking thread Consider joining the NSMB DS Hacking Discord Server! #HakingNoMore |
newluigidev |
Posted on 12-15-17, 10:52 pm (rev. 1 by newluigidev on 12-15-17, 10:55 pm)
|
Nipper Plant
Karma: 2406 Posts: 307/417 Since: 08-17-15 |
Updated code and download link due to a bug where if you died from something other than the coins, the coinCounter wouldn't reset, killing Mario/Luigi at the wrong amount when playing a new level.
|
Rotekoppen |
Posted on 01-01-18, 08:24 pm
|
Newcomer
Lord Rotekoppen XD Karma: 5 Posts: 5/8 Since: 10-14-16 |
Great work!
Made your code work the other way, so Mario must collect coins to survive. https://pastebin.com/aGZt44pa _________________________ Science has proven you cant breathe trough your nose wile having your tunge out. STOP MAKING THAT FACE! |
Thierry |
Posted on 01-01-18, 09:44 pm
|
この記号は… 解読できないよ…
Karma: 6043 Posts: 2300/2725 Since: 01-17-13 |
>kill Mario if 0 coins
umm. what if you get 100 coins? it looks back to 0. |
Ndymario |
Posted on 01-02-18, 01:54 am
|
Fuzzy
That MvL Hacker Karma: 1599 Posts: 553/789 Since: 04-11-15 |
But you could never get to 100 coins, because it resets at 5
_________________________ Here's my MvL Hacking thread Consider joining the NSMB DS Hacking Discord Server! #HakingNoMore |
Helios |
Posted on 01-02-18, 05:10 am (rev. 2 by Helios on 01-02-18, 05:13 am)
|
Posted by newluigidev if (coinCounter == 5) { mario->DeathState = 0x21197FC; coinCounter = 0; // Resets coinCounter to 0 when coinCounter reaches 5 } Edit: Thought you were discussing the 5-coin kill code. Never mind. _________________________ Check out these awesome hacks! Beyond DS is now my major hack! |
Rotekoppen |
Posted on 01-02-18, 09:12 am
|
Newcomer
Lord Rotekoppen XD Karma: 5 Posts: 6/8 Since: 10-14-16 |
Posted by Thierry >kill Mario if 0 coins umm. what if you get 100 coins? it looks back to 0. By not hooking but instead overwriting the function, You wont get lives and never go over 99... _________________________ Science has proven you cant breathe trough your nose wile having your tunge out. STOP MAKING THAT FACE! |
Pages: 1