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BeingAwesom |
Posted on 11-22-17, 02:29 am
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Paragoomba
Kab-omb for life Karma: 114 Posts: 1/76 Since: 11-22-17 |
I was making a sky-themed level, and I wanted to put some tilting mushroom platforms in it. I put a tilting mushroom platform over a normal mushroom platform, and for some reason, you can see a few pixels from the tilting platform going over the normal platform. I tried many ways to make the tilting platform go under, but it didn't work.
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Ndymario |
Posted on 11-22-17, 06:00 pm
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Fuzzy
That MvL Hacker Karma: 1599 Posts: 526/790 Since: 04-11-15 |
because Sprites are drawn over tiles, for "proof" try putting a goomba on top of a brick block, the goomba will be on top, so without asm hacks, you can't put tiles behind a sprite
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newluigidev |
Posted on 11-22-17, 09:00 pm
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Nipper Plant
Karma: 2406 Posts: 295/417 Since: 08-17-15 |
Some sprites allow Z-Order changing, however I don't think the mushrooms have it. That'd require ASM.
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RicBent |
Posted on 11-22-17, 09:58 pm
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Mariomaster
Karma: 8528 Posts: 1030/1681 Since: 06-09-12 |
You are never able to put blocks over sprites.
All 3d models or to be exact everything that is made from polygons is drawn infront the background 2d layers like the two background layers and the tileset layer. Only OAM sprites go above that 3d layer. _________________________ GitHub - Kuribo64 - YouTube |
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