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| xKitten |
Posted on 07-12-16, 06:39 pm
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Koopabanned: childish fight with Super-toad 65 Karma: 265 Posts: 73/101 Since: 05-14-16 |
So uh, I actually editted a level in NSMB for once. Yay.
![]() But I have no idea what happened with area 3. Yes, this is a small edit of 1-1 that replaces a few minor things. the video shows what happens. Apparently, water went invisible for whatever reason. Does anyone know of the cause of this problem, or is it just my emulator? ![]() and yes, that is my terrible voice. xD note: sorry if this is in the wrong place, btw
_________________________ It's time we take a stand. |
| shibboleet |
Posted on 07-12-16, 06:41 pm
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MoleNormal user Karma: 2023 Posts: 162/359 Since: 07-08-12 |
afaik that's already been verified as a glitch and has happened before
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| xKitten |
Posted on 07-12-16, 06:42 pm
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Koopabanned: childish fight with Super-toad 65 Karma: 265 Posts: 74/101 Since: 05-14-16 |
ah. does anyone know what causes it, though?
or is there a sprite setting I need to edit? _________________________ It's time we take a stand. |
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Posted on 07-12-16, 06:52 pm (rev. 2 by
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Not a hacker
Karma: 158 Posts: 127/153 Since: 04-05-16 |
It is the emulator. No$GBA makes water invisible. Try with desmume and should be fine.
Edit: it also caused trouble to me, and i replaced everything with water tiles -.- _________________________ Discord server |
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Posted on 07-12-16, 06:53 pm (rev. 1 by
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Death by cuteness
Karma: 6649 Posts: 464/598 Since: 05-01-13 |
Did you by any chance leave the Opacity setting at 0?
This could be the reason. |
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Posted on 07-12-16, 06:59 pm
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Not a hacker
Karma: 158 Posts: 128/153 Since: 04-05-16 |
Posted by MeroMero Did you by any chance leave the Opacity setting at 0? This could be the reason. The opacity set on a number above 0 makes the water really dark (but it has sense with my sewer plain level) For now, the levels with this issue can be tested with placing water tiles or using DeSMUme with a powerful computer (or simply a ds) _________________________ Discord server |
| xKitten |
Posted on 07-12-16, 07:02 pm
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Koopabanned: childish fight with Super-toad 65 Karma: 265 Posts: 75/101 Since: 05-14-16 |
Heh, I lost both my DS and NSMB a long time ago, and my 3DS isn't hacked
![]() i'll try that, though _________________________ It's time we take a stand. |
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Posted on 07-12-16, 07:15 pm (rev. 2 by
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(Words)
Karma: 755 Posts: 63/265 Since: 01-03-16 |
Posted by Super-toad 65 It is the emulator. No$GBA makes water invisible. Try with desmume and should be fine. Posted by Super-toad 65 Posted by MeroMero Did you by any chance leave the Opacity setting at 0? This could be the reason. The opacity set on a number above 0 makes the water really dark (but it has sense with my sewer plain level) For now, the levels with this issue can be tested with placing water tiles or using DeSMUme with a powerful computer (or simply a ds) Transparency for older versions of No$GBA are broken, set your Opacity above zero will show water albeit broken. Get a new version of No$GBA if you want the transparency to work. _________________________ "I strikingly thought you would know how but it clearly seems you have no knowledge of hacking" - MiiU 2017 |
| Thierry |
Posted on 07-12-16, 07:15 pm
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この記号は… 解読できないよ…
Karma: 6268 Posts: 1921/2816 Since: 01-17-13 |
It's not even a glitch. It's just that you didn't set the water opacity, and left it to the default value.
And no, it's not the emulator. |
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Posted on 07-12-16, 07:29 pm
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BirdoKarma: 2799 Posts: 1646/2091 Since: 06-26-11 |
Posted by Thierry It's not even a glitch. It's just that you didn't set the water opacity, and left it to the default value. And no, it's not the emulator. But no$gba isn't very good at emulating the water graphics (or any 3D graphics) either way. |
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