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Posted on 04-06-16, 12:55 am
Fuzzy
Will never finish a hack

Karma: 1843
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Since: 03-25-16
How would you go about doing it?
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Posted on 04-06-16, 01:05 am
Roy Koopa
The guy who does things.

Karma: 12694
Posts: 2011/2796
Since: 07-01-11
Create a path for where you want the Snake Block to go and then set the Path ID in the sprite settings.
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Posted on 04-07-16, 12:24 pm
Fuzzy
Will never finish a hack

Karma: 1843
Posts: 4/778
Since: 03-25-16
How do you create the path?

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Posted on 04-07-16, 01:04 pm
We do what we must because we can

Karma: 5558
Posts: 1135/1425
Since: 06-25-13
That's too complicated for you I think
You have to click on more than 2(!!) buttons. And they aren't even next to each other
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Posted on 04-07-16, 01:14 pm
Fire Brother
Eugene

Karma: 3646
Posts: 716/1120
Since: 11-29-11
Isn't there any basic tutorial for that somewhere on NSMBHD?

If not, take a look at W7 Castle or W8 Tower-2 in NSMBe. There you can see how the Snake Block works.
Posted on 04-07-16, 01:39 pm (rev. 1 by  cros107 on 04-07-16, 01:40 pm)
Fuzzy
Will never finish a hack

Karma: 1843
Posts: 5/778
Since: 03-25-16
I'm sure there is an explanation somewhere here. It was pretty dumb not to check I suppose.. And I'll look at those levels in the morning, thanks.
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Posted on 04-07-16, 06:49 pm
Not a hacker

Karma: 188
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Since: 04-05-16
You need to place a path (don't confuse it with a progress path) with multiple nodes. The snake blocks follow the path that you set in sprite settings. At the last point, the blocks will collapse.
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