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Posted on 10-28-14, 01:09 am (rev. 4 by  SaturnYoshi on 10-28-14, 01:27 am)
Giant Red Koopa


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WTF
I was editing a world map and imported the move file from another world, I thought it was the animation! IS THIS KNOWN
If you dont get it, that was the PATH file!
EDIT:
only part, apparently, because I glitched the map badly and got stuck in the middle of the path...
EDIT2:
Tested by replaceing w1 map with some w2 files, (The main model and non graphic files)
and... it almost worked! The problems: toad houses where re-enterable, (or was that because I was on a 100% file?) , and you cant move on paths beside houses, but the big problem was the buttons where screwed up
Posted on 10-28-14, 01:27 am
Flurry
King of Composers

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Uhh.... the title of your thread is sending out a bad message
Posted on 10-28-14, 01:28 am
Giant Red Koopa


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changed:)
Posted on 10-28-14, 01:36 am
Flurry
King of Composers

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Still, you should apply a general topic to your thread. People will only view it if they know what they're in for.
Posted on 10-28-14, 01:39 am
Giant Red Koopa


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Will change again, then.

Tomorrow I will test playing all of W1 with my hack, to see how functional it is.
Posted on 10-28-14, 05:47 am
Roy Koopa


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To be hones, I have no idea what you want to tell us with that image.
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Posted on 10-28-14, 07:09 am
Roy Koopa
The guy who does things.

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So you swapped some paths around and now you're creeped out that Mario walks into a pipe?

Is that the point of this thread?
New Super Mario Bros.: Clone Tag Team 1+2 / New Super Mario Advance + Take 2 / Super Mario: Endless Earth
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Posted on 10-28-14, 10:47 am
Giant Red Koopa


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The paths are HACKED! Has anyone tried this yet?
Posted on 10-28-14, 11:25 am
Birdo


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Are you sure they are not just replaced? Where are these path files located?
Posted on 10-28-14, 11:39 am
Giant Red Koopa


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w1_move or something like that, but I imported another file and it was less glitchy
Posted on 10-28-14, 11:47 am
Birdo


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If you want people to listen to you. Don't say "something" or "another file". Actually tell us what you did!
Posted on 10-28-14, 11:48 am (rev. 4 by Thierry on 10-28-14, 11:53 am)
この記号は… 解読できないよ…


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Hmm you knows, the results are really random.

But that's interesting for other people.


Also people, what  SaturnYoshi is doing is just replacing the w1_move.nsbca by other world's 'move' file.
Posted on 10-28-14, 11:51 am
Giant Red Koopa


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You think Im gonna remember the file names after like 6 hours?
The other file was world2.idk i think
Posted on 10-28-14, 11:53 am (rev. 1 by Thierry on 10-28-14, 11:57 am)
この記号は… 解読できないよ…


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Posted by SaturnYoshi
The paths are HACKED! Has anyone tried this yet?



Forgot to give a answer to this but yes I actually did, long ago. And since it was useless, I didn't really care.


Also, I though some other people already do this.


EDIT:
Posted by SaturnYoshi
The other file was world2.idk i think


w1_move.nsbca replaced by w2_move.nsbca, you meant, I guess.
Posted on 10-28-14, 01:39 pm
Roy Koopa


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Well it was alread known that the move.nsbca files control how mario walks.
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Posted on 10-28-14, 01:59 pm (rev. 1 by  Hiccup on 10-28-14, 03:55 pm)
Birdo


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But not where the levels points are...or where they lead to.
Posted on 10-28-14, 02:42 pm
Roy Koopa


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Posted by Hiccup
But not where the levels go...


What do you mean by "where the levels go"?
_________________________
See a lots of creative DS Hacking here
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Posted on 10-28-14, 02:47 pm
この記号は… 解読できないよ…


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The level points.
Posted on 10-28-14, 08:10 pm
Giant Red Koopa


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Hey, it kinda worked ish.
So I am aware that it only effects how he moves, now.
I tested and was able to play all of world 1, nice!
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