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Posted on 06-10-14, 06:37 pm
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We do what we must because we can
Karma: 5617 Posts: 645/1431 Since: 06-25-13 |
I don´t have to say much...
*Throws money at the screen* _________________________ Super Mario Bros. - The New Worlds | Full release Super Mario Castle 2 | Full release Super Mario Castle 3 | Full release My Youtube channel |
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Posted on 06-10-14, 06:38 pm (rev. 1 by
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BirdoKarma: 3336 Posts: 1613/2026 Since: 06-28-11 |
I dont like it. Were better of hacking NSMB in terms of contents. While it will be great to share levels, so far, it doesnt seem you will be able to have the freedom you have when hacking the game (using all sprites in the game, vertical levels, tc.)
I will still get it tho.
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Posted on 06-10-14, 06:40 pm
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We do what we must because we can
Karma: 5617 Posts: 646/1431 Since: 06-25-13 |
Posted by gridatttack I dont like it. Were better of hacking NSMB in terms of contents. While it will be great to share levels, so far, it doesnt seem you will be able to have the freedom you have when hacking the game (using all sprites in the game, vertical levels, tc.) I will still get it tho. ![]() Yeah you´re right. For us "real" hackers it looks a bit too basic. But for the people who don´t hack games for them it´s something very good in my opinion. _________________________ Super Mario Bros. - The New Worlds | Full release Super Mario Castle 2 | Full release Super Mario Castle 3 | Full release My Youtube channel |
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Posted on 06-10-14, 06:45 pm
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BirdoKarma: 3336 Posts: 1614/2026 Since: 06-28-11 |
Posted by Arceus Posted by gridatttack I dont like it. Were better of hacking NSMB in terms of contents. While it will be great to share levels, so far, it doesnt seem you will be able to have the freedom you have when hacking the game (using all sprites in the game, vertical levels, tc.) I will still get it tho. ![]() Yeah you´re right. For us "real" hackers it looks a bit too basic. But for the people who don´t hack games for them it´s something very good in my opinion. True. I guess it will be alright if they do include all the sprites of SMB1, since ive seen some clever hacks of them working with only what that game has available. _________________________ |
| Thierry |
Posted on 06-10-14, 06:49 pm (rev. 1 by Thierry on 06-10-14, 06:52 pm)
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この記号は… 解読できないよ…
Karma: 6268 Posts: 798/2816 Since: 01-17-13 |
I guess they thought "They hacks games because they likes customing thier own levels... better help them than getting our games hacked."
EDIT: Ninja'd |
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Posted on 06-10-14, 10:52 pm
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BirdoKarma: 3336 Posts: 1615/2026 Since: 06-28-11 |
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Posted on 06-10-14, 11:22 pm (rev. 1 by
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Red KoopaKarma: 301 Posts: 64/131 Since: 05-11-13 |
Remember what Nintendo said in the past on an interview?
"In the future we probably will make a Level Editor.The difficulty here is that we want to make the editor as easy that beginners understand all the things and easily can create their levels, but advanced level creators should be able to make great and detailed things with it!" IIRC they said something like that. Yeah... Nintendos intention was to make a editor that is "enourmous", but also easy to use... For me it looks like they've "chosen" the second thing. Posted by Gridattack ...it doesnt seem you will be able to have the freedom you have when hacking the game (using all sprites in the game, vertical levels, tc.) That thing.But let's wait for some more trailers or the release. What I like is that you can make also SMB-styled-levels and if you can share your levels I will get this (how much will it cost...?) It sure is a very special thing for non-hackers.When I was a little child it was my dream to make my own levels and I drawed Mario Levels on a Paper^^ So I think for those non-hacker-people their dream come true now
_________________________ I'm out of Hacking. Of ALL HACKING... I don't know how long, but there are so many reasons why I have no time to be here for a (long) while or to hack some game ![]() sry guys... |
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Posted on 06-11-14, 01:40 am
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BirdoKarma: 3336 Posts: 1616/2026 Since: 06-28-11 |
Yeah, its good for casual players. But so far, its really limited. Im hoping you can make underwater, underground and castle levels too, but right now is really barebones. You can only make normal SMB levels with it, but as I said, the tool isn't for level design mainly. Is to have fun and make challenges.
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Posted on 06-11-14, 02:16 am
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Roy KoopaThe guy who does things. Karma: 12774 Posts: 1440/2796 Since: 07-01-11 |
I'm wondering just how far this Mario Maker will let us go. Would we be able to make full-length Mario games or just levels? Can we customize music, tilesets, backgrounds? Can we make custom powerups? If the answer to all these questions is 'yes', expect some news from me. New Super Mario Bros.: Clone Tag Team 1+2 / New Super Mario Advance + Take 2 / Super Mario: Endless Earth My two greatest assets have been mental stability and being, like, really smart. |
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Posted on 06-11-14, 02:17 am
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BirdoKarma: 3336 Posts: 1617/2026 Since: 06-28-11 |
Posted by MarioFanatic64 I'm wondering just how far this Mario Maker will let us go. Would we be able to make full-length Mario games or just levels? Can we customize music, tilesets, backgrounds? Can we make custom powerups? If the answer to all these questions is 'yes', expect some news from me. 1. So far they have only showed levels. 2.Nope. So far what has been shown only MSB1 and NSMBU styles exist. 3.Im pretty sure this is a no based on the info they said during the e3 _________________________ |
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Posted on 06-11-14, 02:20 am
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Roy KoopaThe guy who does things. Karma: 12774 Posts: 1441/2796 Since: 07-01-11 |
Posted by gridatttack Posted by MarioFanatic64 I'm wondering just how far this Mario Maker will let us go. Would we be able to make full-length Mario games or just levels? Can we customize music, tilesets, backgrounds? Can we make custom powerups? If the answer to all these questions is 'yes', expect some news from me. 1. So far they have only showed levels. 2.Nope. So far what has been shown only MSB1 and NSMBU styles exist. 3.Im pretty sure this is a no based on the info they said during the e3 Only time will tell, I guess. I just thought that with that weird "skinny" mushroom, there might be some new customization. New Super Mario Bros.: Clone Tag Team 1+2 / New Super Mario Advance + Take 2 / Super Mario: Endless Earth My two greatest assets have been mental stability and being, like, really smart. |
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Posted on 06-11-14, 02:21 am
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BirdoKarma: 3336 Posts: 1618/2026 Since: 06-28-11 |
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Posted on 06-11-14, 10:24 am
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a
Karma: 1589 Posts: 859/1290 Since: 02-12-13 |
Nintendo.
DLC. Do DLC. Please. The Skinny Mushroom could...could...COULD BE A DLC. You know about GTA? That was made from a bug. Imagine the DLC oppertunities with this. Underground levels. Actual snow levels from NES Remix, maybe? (ice levels). The snow levels would appear like the Frosted Glacier levels in NSMBU style. Or maybe, elements from SMB3 or stuff? Like P-Switches? Imagine them with wings. Would be a cool idea for a level. Chase a P-Switch. |
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Posted on 06-11-14, 11:44 am
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BirdoKarma: 2799 Posts: 850/2091 Since: 06-26-11 |
I just hope that kazio levels are effectively filtered or removed from the online sharing.
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Posted on 06-11-14, 12:32 pm
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We do what we must because we can
Karma: 5617 Posts: 647/1431 Since: 06-25-13 |
Posted by Hiccup I just hope that kazio levels are effectively filtered or removed from the online sharing. Umm why? There a lot of people who love kaizo levels. _________________________ Super Mario Bros. - The New Worlds | Full release Super Mario Castle 2 | Full release Super Mario Castle 3 | Full release My Youtube channel |
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Posted on 06-14-14, 07:03 am
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BirdoKarma: 3336 Posts: 1624/2026 Since: 06-28-11 |
http://www.usgamer.net/articles/e3-2014-im-unreasonably-excited-about-mario-maker
So apparently, more tilesets will come in. Even from non mario game. Heck, even music creation like mario paint is planned. Also more sprites. Its getting more complete. Maybe it will come closer to what we can do in the editor. However, I dont see things like custom tilesets and larger levels. _________________________ |
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Posted on 06-14-14, 12:35 pm
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I am random… very random.
Karma: 750 Posts: 510/682 Since: 01-17-12 |
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Posted on 06-14-14, 01:22 pm
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a
Karma: 1589 Posts: 867/1290 Since: 02-12-13 |
Okay, so...new sprites. Will the new sprites be removed from SMB mode since all sprites from SMB are already in Mario Maker? So example, switching to SMB mode gives you all SMB sprites, NSMBU mode NSMBU sprites like Flipruses or Icicles, SMB3 sprites like P-Switches or Hammer Bro. Suit blocks? Or is it gonna be MUCH awesomer? Okay, if it's the latter, then we'll get NSMBU, SMB3, SMB and other included style' Chargin' Chucks or Dead Hands
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Posted on 06-14-14, 02:32 pm
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☭ coffee and cream
Karma: 10622 Posts: 1411/2818 Since: 06-26-11 |
I like how it's laid out, keeping things simple. The ability to switch between SMB style and NSMBU style is nice too.
I hope it stays limited, though. So hopefully people will look for ways to do more advanced things... and find our boards. _________________________ Kuribo64 - zrghij |
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Posted on 06-14-14, 05:31 pm
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BirdoKarma: 3336 Posts: 1625/2026 Since: 06-28-11 |
Posted by StapleButter I like how it's laid out, keeping things simple. The ability to switch between SMB style and NSMBU style is nice too. I hope it stays limited, though. So hopefully people will look for ways to do more advanced things... and find our boards. I hope too. But what I find out right now that im sure it wont have is: multiple areas, pipe transfer, more than 50 sprites, custom graphics, edit the scenery in the way you want, and perhaps some more. _________________________ |
Birdo
Red Koopa

Roy Koopa