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MarioSunshine |
Posted on 03-30-14, 05:03 am
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Fuzz Ball
KirbyFanatic64 (LOL) Karma: 1361 Posts: 767/950 Since: 11-13-11 |
Problem: As title describes.
Build: Latest, 376. Left-clicking is behaving weird when I edit levels while zooming in, especially 200% level. It drags across the level, clicking random objects, and replace them with current object selected, in this case it is Object 0. However, other zooming level like 125% or normal 100% has nothing strange with my mouse. I hope it's not just me who experience this. _________________________
Great games must be fun, not fancy.
Music Hacker needed! PM me if you wish!
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MarioFanatic64 |
Posted on 03-30-14, 08:16 am
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Roy Koopa
The guy who does things. Karma: 12684 Posts: 1316/2796 Since: 07-01-11 |
It's not just you, I noticed it too. Selecting, moving and placing tiles is seriously buggy when using the Zoom function. New Super Mario Bros.: Clone Tag Team 1+2 / New Super Mario Advance + Take 2 / Super Mario: Endless Earth My two greatest assets have been mental stability and being, like, really smart. |
snake block |
Posted on 03-30-14, 01:31 pm
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a
Karma: 1579 Posts: 751/1290 Since: 02-12-13 |
I have too. I was gonna make a thread like this before you, but I didn't know how to explain it
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Piranhaplant |
Posted on 03-30-14, 04:27 pm
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Fuzzy
Full mod Karma: 1183 Posts: 741/785 Since: 06-28-11 |
Fixed! There was some incorrect math used to calculate the mouse coordinates after zooming in.
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Arceus |
Posted on 04-17-14, 08:49 pm
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We do what we must because we can
Karma: 5558 Posts: 579/1425 Since: 06-25-13 |
I post it here because it´s almost the same:
Build: Latest 377. Scrolling with the mouse wheel is buggy too when using zoom. If bigger than 100 it´s taking it to the left if smaller than 100 it is taking it to the right. _________________________ Super Mario Bros. - The New Worlds | Full release Super Mario Castle 2 | Full release My Youtube channel Best friends forever |
Piranhaplant |
Posted on 04-18-14, 02:14 am
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Fuzzy
Full mod Karma: 1183 Posts: 744/785 Since: 06-28-11 |
Good catch. It has now been fixed.
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