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Posted on 09-05-13, 06:45 pm
Birdo


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Since: 06-26-11
after pressing enter and clicking save
Posted on 09-05-13, 06:46 pm
We do what we must because we can

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Since: 06-25-13
You have to move smth. else around like a koopa e.g. then it saves.

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Super Mario Bros. - The New Worlds | Full release
Super Mario Castle 2 | Full release

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Posted on 09-06-13, 06:58 am (rev. 1 by  Hiccup on 09-06-13, 06:58 am)
Birdo


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What?

Move a sprite, in the tileset editor?
Posted on 09-06-13, 12:15 pm (rev. 2 by  Arceus on 09-06-13, 12:17 pm)
We do what we must because we can

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Since: 06-25-13
You talk about the tileset editor? Ohhh... but then you have to do smth else too. Maybe edit smth. in Map16 or somewhere else. You have to change smth. else than only the behaviour
_________________________
Super Mario Bros. - The New Worlds | Full release
Super Mario Castle 2 | Full release

My Youtube channel
Best friends forever
Posted on 09-06-13, 02:42 pm (rev. 1 by  Hiccup on 09-13-13, 06:52 am)
Birdo


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Since: 06-26-11
I found my way around the problem, but it should still be fixed.
Posted on 11-15-13, 04:30 pm
Fuzzy
Full mod

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Does this bug still exist? I tried to reproduce it, but it works fine for me.
Posted on 11-19-13, 04:22 pm
Birdo


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Since: 06-26-11
I guess it is, if you can't reproduce it.
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