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Posted on 07-02-13, 06:35 pm
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We do what we must because we can
Karma: 5617 Posts: 7/1431 Since: 06-25-13 |
Hey,
I have a problem. I imported my patch to test if it works but after the nintendo logo it crashes. What to do now? _________________________ Super Mario Bros. - The New Worlds | Full release Super Mario Castle 2 | Full release Super Mario Castle 3 | Full release My Youtube channel |
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Posted on 07-02-13, 06:36 pm
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☭ coffee and cream
Karma: 10622 Posts: 1014/2818 Since: 06-26-11 |
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Posted on 07-02-13, 06:51 pm
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We do what we must because we can
Karma: 5617 Posts: 8/1431 Since: 06-25-13 |
... ok maybe that was... ergh but I searched with the search function and found nothing what fits to this error. I tried to replace the titlescreen tileset with the old ones but that didnt helped so I wanted to ask if someone knows a solution.
_________________________ Super Mario Bros. - The New Worlds | Full release Super Mario Castle 2 | Full release Super Mario Castle 3 | Full release My Youtube channel |
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Posted on 07-02-13, 06:54 pm
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☭ coffee and cream
Karma: 10622 Posts: 1015/2818 Since: 06-26-11 |
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Posted on 07-02-13, 07:03 pm
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We do what we must because we can
Karma: 5617 Posts: 9/1431 Since: 06-25-13 |
I exported my patch.
I took a clean ROM. I re-imported my patch for testing if it works. Then I started the game. Then it loads and loads and loads... and after 30 seconds the Nintendo Logo appears. It disappears and then: "The rom-image has crashed" Thats the problem. _________________________ Super Mario Bros. - The New Worlds | Full release Super Mario Castle 2 | Full release Super Mario Castle 3 | Full release My Youtube channel |
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Posted on 07-02-13, 07:04 pm
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☭ coffee and cream
Karma: 10622 Posts: 1016/2818 Since: 06-26-11 |
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Posted on 07-02-13, 07:07 pm
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Super Mario( ͡° ͜ʖ ͡°) Karma: 10202 Posts: 3492/4459 Since: 06-08-11 |
If you have really no clue what caused the crash, you can replace files one by one and test each time to see what's the file causing the crash.
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Posted on 07-02-13, 07:11 pm
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We do what we must because we can
Karma: 5617 Posts: 10/1431 Since: 06-25-13 |
ohh that would take time. I edited 224 files... And the silly thing is:
the normal ROM works without problems only the exported patch is not working with the new ROM. _________________________ Super Mario Bros. - The New Worlds | Full release Super Mario Castle 2 | Full release Super Mario Castle 3 | Full release My Youtube channel |
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Posted on 07-02-13, 07:24 pm
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Super Mario( ͡° ͜ʖ ͡°) Karma: 10202 Posts: 3493/4459 Since: 06-08-11 |
Did you edit some overlay files? Or the behaviors of Tileset 0? Or any ASM patches?
NMP patches can't export these. |
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Posted on 07-02-13, 07:31 pm (rev. 1 by
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We do what we must because we can
Karma: 5617 Posts: 11/1431 Since: 06-25-13 |
Oh yeah now it works! THANK YOU so much dirbaio. I simply replaced overlay9_0.bin with the original one. Now it works. Thank ya!
_________________________ Super Mario Bros. - The New Worlds | Full release Super Mario Castle 2 | Full release Super Mario Castle 3 | Full release My Youtube channel |
| mariogalaxythree |
Posted on 07-02-13, 07:39 pm, deleted by
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Posted on 07-10-14, 09:14 am
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Red GoombaBanned for deleting most of his posts. Karma: -38 Posts: 25/40 Since: 07-09-14 |
@dirbaio Can you say dat once again but easier to read? I have the same problem
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Posted on 07-10-14, 09:42 am
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We do what we must because we can
Karma: 5617 Posts: 698/1431 Since: 06-25-13 |
Just replace your overlay9_0 file with the one of a clean ROM
_________________________ Super Mario Bros. - The New Worlds | Full release Super Mario Castle 2 | Full release Super Mario Castle 3 | Full release My Youtube channel |
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Posted on 07-10-14, 12:48 pm (rev. 1 by
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Red GoombaBanned for deleting most of his posts. Karma: -38 Posts: 26/40 Since: 07-09-14 |
Didn't work, you mean replace the file (overlay) from my currently ROM with a new clean ROM?
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Posted on 07-10-14, 02:40 pm (rev. 1 by
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BirdoKarma: 2799 Posts: 874/2091 Since: 06-26-11 |
Just replace whatever you suspect is causing the problem. Anything complicated that affects the workings of the game's code is a likely suspect. This is why you have multiple roms (to avoid corruption of your important rom).
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Posted on 07-11-14, 12:29 pm
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Pokeyme some orange juice my hand Karma: 674 Posts: 548/699 Since: 09-24-12 |
It's like transplants. When an organ on somebody's body doesn't work and would make the guy die, you replace it with a clean, compatible organ.
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Posted on 07-11-14, 07:06 pm
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Red GoombaBanned for deleting most of his posts. Karma: -38 Posts: 29/40 Since: 07-09-14 |
Ya true true. I have downloaded some files so i might replace them from a clean rom, thanks
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Posted on 07-25-14, 10:06 pm
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Red ParatroopaKarma: -41 Posts: 70/163 Since: 05-16-14 |
I have different problem than you guys have. I am using my flash cart, M3 DS Real. I patch the hack of this hack, Super Mario Adventure. I turn on my old DS. I pick this hack, suddenly, froze when I press A button to load the rom. Froze in spot. I did try again. Same spot when I press A. How can I fix this? _________________________ My DeviantArt ---> ![]() |
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Posted on 07-25-14, 10:30 pm
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We do what we must because we can
Karma: 5617 Posts: 715/1431 Since: 06-25-13 |
Posted by Darkie I have different problem than you guys have. I am using my flash cart, M3 DS Real. I patch the hack of this hack, Super Mario Adventure. I turn on my old DS. I pick this hack, suddenly, froze when I press A button to load the rom. Froze in spot. I did try again. Same spot when I press A. How can I fix this? You can fix this by replaceing the file overlay9_0 in the hack with the overlay9_0 file of an original ROM of NSMB. _________________________ Super Mario Bros. - The New Worlds | Full release Super Mario Castle 2 | Full release Super Mario Castle 3 | Full release My Youtube channel |
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Posted on 07-26-14, 01:40 am
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Red ParatroopaKarma: -41 Posts: 76/163 Since: 05-16-14 |
How can I do that? _________________________ My DeviantArt ---> ![]() |
Super Mario
Red Goomba
Birdo
Pokey
Red Paratroopa