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Posted on 10-23-12, 06:01 am
Fuzz Ball
KirbyFanatic64 (LOL)

Karma: 1361
Posts: 603/950
Since: 11-13-11
How should I edit .nsbmd textures so that I'll get it to work properly?

I don't know why, even though I do nothing with the textures, just view them, click save all then close, they get modified as if I've edited them. A good example is the cannon, which get white pixels around, although I don't do anything with the palette/texture.

Any suggestions/tips are very appreciate. Thanks.
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Posted on 10-23-12, 06:07 am
Birdo


Karma: 3304
Posts: 864/2021
Since: 06-28-11
Posted by MarioSunshine
How should I edit .nsbmd textures so that I'll get it to work properly?

I don't know why, even though I do nothing with the textures, just view them, click save all then close, they get modified as if I've edited them. A good example is the cannon, which get white pixels around, although I don't do anything with the palette/texture.

Any suggestions/tips are very appreciate. Thanks.


I would suggest editing the exported cannon texture and them importing it back, leaving the transparent slots as they are.

Also have you tested the game on a real DS?
I think I saw too white pixels on the cannon even if I didn't edit them, but on the DS they show fine, so it might be the emulator.
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Posted on 10-25-12, 05:36 am (rev. 1 by  MarioSunshine on 10-25-12, 05:36 am)
Fuzz Ball
KirbyFanatic64 (LOL)

Karma: 1361
Posts: 608/950
Since: 11-13-11
I've found a way to do it!
The trick to edit the texture is to save only the one you've edited, if you save all, it'll cause a problem like mine.
That's a point there, if you do this trick, you'll get a good result.
Therefore I can get it done, seen here.
_________________________

Great games must be fun, not fancy.

Music Hacker needed! PM me if you wish!
Posted on 10-25-12, 05:38 am
Birdo


Karma: 3304
Posts: 876/2021
Since: 06-28-11
Well I always saved the one I edited, I never used the save all button (and I dunno where it is... )

But good that you found the problem and a fix
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Posted on 10-25-12, 05:43 am (rev. 1 by  MarioSunshine on 10-25-12, 05:43 am)
Fuzz Ball
KirbyFanatic64 (LOL)

Karma: 1361
Posts: 609/950
Since: 11-13-11
Posted by gridatttack
Well I always saved the one I edited, I never used the save all button (and I dunno where it is... )

But good that you found the problem and a fix

Really? So this's the point.
Also, the save all button is below palette selector, near export the bitmap. ^^

_________________________

Great games must be fun, not fancy.

Music Hacker needed! PM me if you wish!
Posted on 10-25-12, 06:26 am
Nipper Plant


Karma: 365
Posts: 37/401
Since: 10-05-12
Posted by MarioSunshine
I've found a way to do it!
The trick to edit the texture is to save only the one you've edited, if you save all, it'll cause a problem like mine.
That's a point there, if you do this trick, you'll get a good result.
Therefore I can get it done, seen here.


I have the same problem, except that the World 1 Cannon is completely black and white! Well, I'll remember, thanks.
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