| thereturnofdoritosxD |
Posted on 08-13-14, 03:11 pm in A GitHub tutorial. (rev. 2 by thereturnofdoritosxD on 08-13-14, 06:51 pm)
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Karma: 608 Posts: 148/218 Since: 02-27-14 |
Searching around the net for a tutorial on how to use GitHub, I came across this.
It's a tutorial on how to use GitHub...and it's made directly from the staff of GitHub (and of Code School). I wanted to share it here, because it would have been an useful thing for those who want to learn something about GitHub coding...and maybe contribute something to the NSMBe repository... *erm* I did this also because there are tons of people asking "I want to contribute something, but...how do I use GitHub" or something like that. |
| thereturnofdoritosxD |
Posted on 08-20-14, 06:03 pm in The Random YouTube thread! (rev. 3 by thereturnofdoritosxD on 08-20-14, 07:42 pm)
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Karma: 608 Posts: 159/218 Since: 02-27-14 |
A small SMW-ish animation about Mario being the owner of an Italian food restaurant. EDIT: Bleh, mistaken link for two times. |
| thereturnofdoritosxD |
Posted on 08-22-14, 03:18 pm in The single levels thread! (rev. 1 by thereturnofdoritosxD on 08-22-14, 03:31 pm)
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Karma: 608 Posts: 161/218 Since: 02-27-14 |
Almost two months since the last post...oh my...anyways, here's two levels that I made two levels that I recently made.
A serious level (or not): Shrounded Hills: |
| thereturnofdoritosxD | |
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Karma: 608 Posts: 194/218 Since: 02-27-14 |
That's a pretty nice "Ruins" level...definitely better than the old 2-3. Good job, sir.
![]() There is only a thing that bugs me in that level, though. Go at 2:11, you can see that the fire snake goes through the pipe. And,
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| thereturnofdoritosxD |
Posted on 09-17-14, 05:37 pm in Matrako New Super Mario Bros
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Karma: 608 Posts: 196/218 Since: 02-27-14 |
I'm quite late in making a review for your hack, but hey! Better late than never, right?
Since I didn't complete the whole beta of the World 4 nor downloaded the new patch that you provided (though I will do it soon), I will make a review of the hack in general. So, let's start... After playing about 2 worlds, I was quite astonished about the fact that you destroyed the whole purpose of the levels in the original NSMB and created a new gimmick...simliar to the one in the Mini-Mario Mayhem's series. And yes, I'm talking seriously. Of course, the controls, worlds and enemies are the same (Captain Obvious talkign right here), but I still had much fun playing your hack. I mean, the levels are somehow puzzling and they require you to have a good eye, brain (thing that I don't have ), skills and the thing that should've played (and maybe 100% completed) the game. And no, I'm not saying that is very difficult...I mean every NSMB hack requires you that you've atleast played the original game. Duh.I also like the thing of the retrò tileset...I know that is a bit unoriginal, but it's still good to see the good ol' graphics of the past 2D games. ![]() And that's it. This is my review...I know that it's a bit ridiculous and useless, but I wanted to give a small opinion of mine about this hack. |
| thereturnofdoritosxD |
Posted on 11-06-14, 07:04 pm in Tileset List
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Karma: 608 Posts: 202/218 Since: 02-27-14 |
Overall, the tileset looks very eye-candy and fitting in NSMB-ish...but the only problem is that it lacks decorations.
After all, every tileset that regards an "outside ambientation" in NSMB, has some decorations to make a level more visually appealing and fun-to-go-through. (if you know what I mean )
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| thereturnofdoritosxD |
Posted on 12-06-14, 01:13 pm in Mario Maker E3 Trailer
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Karma: 608 Posts: 211/218 Since: 02-27-14 |
(Huge bump...but it's for a good cause. Kinda.)
Looks like Nintendo applied some changes to Mario Maker, since the last E3 demo. Watch by yourself, to guess which ones are they. |


After all, every tileset that regards an "outside ambientation" in NSMB, has some decorations to make a level more visually appealing and fun-to-go-through. (if you know what I mean