Posted on 09-02-15, 03:28 pm in NSMB2 editor upcoming: CoinKiller
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Well for now, I'm laying the bases out. Went with C++ and Qt, but might switch back to C# (QtCreator is derp, and getting Qt to work with VS is probably a pain).



The upcoming NSMB2 editor will likely be similar to Reggie! in functionality, interface, whatnot. First versions will operate on raw files (.3ds or .cia), further versions may also work on individual game files à la Reggie!. Reason is that for now, given the lack of a 3DS Riivolution-like, this will be the easiest way to test levels. (and honestly with how much of a pain it is to make a Riivo-like, it's better off as a part of a CFW, like in the NTR CFW)



It's also not based on any Reggie! fork, it's something fresh instead. Source code!




but I don't have a Gateway

Ninjhax can be used to launch CFWs or whatever that can run unsigned CIA files. Or maybe Citra can run NSMB2. Rest assured that there is a way out of this shit. Maybe it's not convenient for you, but there's a way out.



why not merge efforts with Reggie! NSMB2 or whatever it's called

I don't think Python is the right language for building this kind of project. Otherwise I'd gladly join forces. I also want to have some fun, too! We haven't been writing new level editors in ages nowadays.



.3ds? CIA? Gateway? but that's working in favor of piracy

Quite honestly, with how fucked up the 3DS scene is, I don't really care about piracy. Not like this project would have an impact on piracy or overall cause Nintendo to go bankrupt.

And even if a 3DS Riivo-like existed, you still couldn't prevent piracy. On the Wii, it's convenient because you just have to require the original disc (although you can use a modchip and a burned disc, but that's more involved than what the average pirate can afford). But on the 3DS, there's no point when you have things like Gateway or ability to install any title to the system by converting it to a CIA. Bascially, any efforts at preventing piracy are futile.

I'm not in favor of piracy, I just keep my time and energy for what makes sense.



my foot is itching

CoinKiller won't help you there, sorry.



whatever else

Just post. The thread is here to collect opinions, thoughts, whatnot, that could affect the editor's building and make it the most awesome software of 2015. We want to hear you!





Latest screenshots

* texture decoding test
* level decoding and basic rendering
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Kuribo64 - RH-fucking-cafe - Kafuka

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Posted on 11-22-15, 07:30 pm in mysteriouslovely What is love?
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it's a programming language
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zrghij
Posted on 04-19-16, 10:11 pm in BROBLE 4 - WAIT WHAT, THERES MORE?
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newsuperhackboys has all rights to post his opinion about this, even if others have said the same thing before him


PixelFox stop insulting the people who are giving you opinions, this behavior isn't welcome here

(and that's not even writing, you admitted on my profile that it's a bunch of copypasta)



closing this to prevent more crap
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Kuribo64 - RH-fucking-cafe - Kafuka

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Posted on 04-26-16, 08:05 pm in FUCK NSMBHD
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keep trying, LimitedMind


keep trying
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Kuribo64 - RH-fucking-cafe - Kafuka

zrghij
Posted on 04-27-16, 12:03 am in FUCK NSMBHD
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eh, he's pretty much asked for it, idiots of this caliber are rare and valuable over the internet
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Kuribo64 - RH-fucking-cafe - Kafuka

zrghij
Posted on 06-07-16, 09:06 pm in WE QUIT
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ok
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Kuribo64 - RH-fucking-cafe - Kafuka

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Posted on 06-07-16, 09:08 pm in WE QUIT
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also, why are you making up all that jazz, you aren't a company
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Kuribo64 - RH-fucking-cafe - Kafuka

zrghij
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Posted by EarlyBird64
How do you use a 3ds rom on your pc open it up edit and ...

Use it in citra. Yes I just continued the title

oh god
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Kuribo64 - RH-fucking-cafe - Kafuka

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Posted on 09-03-16, 06:24 pm in hacking probs
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try a .8z file, they're better
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Kuribo64 - RH-fucking-cafe - Kafuka

zrghij
Posted on 09-23-16, 05:38 pm in Topic of limitedlime
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>I am limitedlime's twin brother


yeah, riiiiiiiight


either way, twin brothers are identical, which means you're an idiot too, so... enjoy your ban
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Kuribo64 - RH-fucking-cafe - Kafuka

zrghij
Posted on 10-01-16, 10:37 pm in Albertocml strikes again. Please ignore him.
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The moron tried to register and advertise his derpboard of the day again.

If that happens again, please ignore the links. His dupes will be banned or deleted.
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Kuribo64 - RH-fucking-cafe - Kafuka

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Posted on 10-28-16, 12:31 am in NSMBHD is NOT moving (rev. 2 by  Dirbaio on 10-30-16, 08:21 am)
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EDIT: See http://nsmbhd.net/post/52841/ ~ Dirbaio

NSMBDS hacking is moving to RHCafe: http://rhcafe.us.to/?page=b&id=nsmbds


See you there! We're taking care of everything, nothing will be lost.

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Kuribo64 - RH-fucking-cafe - Kafuka

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Posted on 11-09-16, 04:14 pm in I'm willing to hide some Americans in my roof.
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As long as you take position, there will be haters. The only way to avoid haters is to stay neutral and do nothing.

I'd rather overthrow this fucking system. Struggles against all sorts of things are joining and merging, because the enemy is the same. Anticapitalist moves are gaining power.
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Posted on 11-24-16, 02:22 am in SO CLOSE! (rev. 1 by  Arisotura on 05-04-17, 11:17 pm)
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"Desume's coder" has a name

zeromus


(edit: to be honest it's unfair to direct all the shit at zeromus. the other coders have their part of responsibility too. also including myself back then)


he's also likely responsible of the official "wifi not supported and not emulated, it doesn't exist, fuck off" bullshit, considering he somehow immediately got into an important position when he showed up

which is another reason why I'm not touching desmume again. I worked hard on the wifi crap, and not only was I alone in the adventure, but this is the kind of recognition I get. pretending my hard work doesn't exist. freaking out because "omg nintendo will send us the fbi" and silently trying to sabotage my work. and so on.

noting that for a while desmume was fun to work on, the team was cool... of course, that was before zeromus showed up. his constant 'grumpy asshole' attitude killed the 'desmume team' feel and ambiance. his coding killed most will to work on desmume, every code he touched became a giant clusterfuck. some of the things he contributed were good, but the code is still a giant clusterfuck. oh and some parts were plain copypasta from other emulators, making the codebase even more inconsistent. for example you might recognize the Snes9x input config dialog.

the codebase wasn't great before. it was sorta inconsistent. it had some lingering French names from the Yopyop era. it had the structure of the C++ codebase that was converted to C, retaining the OOP aspects with structs.

but you could atleast figure out the code, because it was simple enough. it didn't come with 4MB of statically-linked dependencies. it didn't use glib threads in the Windows port "because why not".

it was balanced, and didn't push for extreme accuracy on one side while still being grossly inaccurate on another side. ok, it was overall grossly inaccurate.

it had its flaws, several of them carrying over to the current desmume.

the Windows UI is crapo, especially when it comes to translations -- those are still managed by having multiple 'internationalized' versions of the resources (dialog templates, etc). meaning that features may be entirely missing in non-English languages. (noting that doing translations before the end of the dev cycle is a bad idea. desmume got translations way too early)

the Linux UI is entirely different, and lacking many things.

there was an attempt at a wxWidgets UI, but it never got anywhere.

the provided tools are still crapo. the memory and IOreg views were redone by me, experimenting Win32 UI things. autorefreshing was attempted but was found to slow things down. the old tools were given extra complexity -- autorefresh timers, instead of just doing it every frame like before. in the meantime, said tools were still more or less crap. at some point, the disassembler scrollbar was botched, making it a total pain to use.

and some old flaws were amplified. the codebase was converted back to C++, but it didn't go back to its original style. it became a happy mix of "C++ code that was converted to C, and is now C++ again but still pretty much C" and new, actually C++ code.

where is desmume going? while still far from being perfect, it has been dead for more than one year. it, well, says a lot. desmume could still be improved in a lot of ways: making the wifi actually work, more accurate sound emulation, emulating the PU (homebrew would benefit from it), improving the debuggers/tools, ... but it appears that noone wants to deal with zeromus or with the motherfucking behemoth of clusterfuck the codebase has turned into.
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Posted on 12-08-16, 10:59 pm in mini hackculminated The Amazing Adventure Of Mario
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the author of this hack isn't coming back anytime soon due to his sheer idiocy, so I might as well send this thread down the shitter.
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Kuribo64 - RH-fucking-cafe - Kafuka

zrghij
Posted on 03-07-17, 09:57 pm in Can we stop making one-question threads, please?
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Kuribo64 - RH-fucking-cafe - Kafuka

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Posted on 04-29-17, 07:47 pm in New Super Peppe Bros.
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I see you had fun with the editor, but... yeah. making an actual hack takes more effort.
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Kuribo64 - RH-fucking-cafe - Kafuka

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Posted on 05-22-17, 05:04 pm in OVER THROW Dirbaio
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looks like Dirbaio has no problem with us overthrowing him, after all
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Kuribo64 - RH-fucking-cafe - Kafuka

zrghij
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pls don't take drugs before posting
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Kuribo64 - RH-fucking-cafe - Kafuka

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Posted on 06-30-17, 06:58 pm in Goomba Spawner
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maybe not NSMBHD but you can take over all your computer's RAM
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