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Posted on 01-17-13, 01:43 pm in New Super Mario Bros "Beta" cartridge on ebay
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Karma: 3757 Posts: 1719/2112 Since: 06-28-11 |
Posted by TheTicklishYoshi Where is the part that shows the end of the demo, thanks for playing? How could we put it in? ASM? That could be useful for people who want to put an expiry on their hack. An expiry demo! Thats EPIC. If all files from the final version of NSMB are already in the kiosk demo, you could just import an NMP patch of your hack to the Beta ROM. Then you should hopefully end up with a game, that has got levels that will expire after some time. Also, you can edit the File in the Beta ROM, that says "Thanks for playing. Play more on the retail version". Change it to "Thanks for playing. Play the whole game when the final release has come!". |
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Karma: 3757 Posts: 1720/2112 Since: 06-28-11 |
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Posted on 01-20-13, 11:14 am in Level list (rev. 3 by Freeze on 01-20-13, 02:18 pm)
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Karma: 3757 Posts: 1726/2112 Since: 06-28-11 |
Freeze |
Posted on 01-20-13, 09:04 pm in Mario Kart DS Custom Tracks :)
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Karma: 3757 Posts: 1727/2112 Since: 06-28-11 |
Freeze |
Posted on 01-27-13, 12:25 pm in The single levels thread!
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Karma: 3757 Posts: 1735/2112 Since: 06-28-11 |
Stop making impossible levels and start making finishable, beautiful levels! They are much cooler and people will love to see such levels. Also, lots of blocks are out of place in that level.
BTW: A little tip when uploading videos. Instead of telling people, they should skip to some point of the video, you could upload a video that has all your fails snipped out. |
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Posted on 02-03-13, 09:35 am in ASM hacks
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Karma: 3757 Posts: 1750/2112 Since: 06-28-11 |
Freeze |
Posted on 02-03-13, 02:35 pm in full hack in progress New Super Holiday Bros
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Karma: 3757 Posts: 1751/2112 Since: 06-28-11 |
Freeze |
Posted on 02-05-13, 07:08 pm in Can a door appear after killing all enemies?
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Karma: 3757 Posts: 1755/2112 Since: 06-28-11 |
Freeze |
Posted on 02-18-13, 03:54 pm in Tileset List (rev. 1 by ImageBot on 11-21-16, 02:34 am)
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Karma: 3757 Posts: 1772/2112 Since: 06-28-11 |
Freeze |
Posted on 03-03-13, 05:25 pm in I'm looking for some tile behaviors.
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Karma: 3757 Posts: 1777/2112 Since: 06-28-11 |
Freeze |
Posted on 03-25-13, 11:09 pm in Luigi's Mansion in NSMB-Style
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Karma: 3757 Posts: 1786/2112 Since: 06-28-11 |
Freeze |
Posted on 04-02-13, 10:59 am in How do you import backgrounds into empty slots?
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Karma: 3757 Posts: 1797/2112 Since: 06-28-11 |
Freeze |
Posted on 04-02-13, 05:51 pm in How do you import backgrounds into empty slots?
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Karma: 3757 Posts: 1799/2112 Since: 06-28-11 |
Freeze |
Posted on 04-14-13, 02:19 pm in How to import nsmbmd's in Google Sketchup or 3ds Max
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Karma: 3757 Posts: 1818/2112 Since: 06-28-11 |
First you need to convert NSBMDs to Wavefront OBJ files. Do this with the program MKDSCM.
Then you can just import the .OBJ to 3DS Max. You can also import to Sketchup using an Object Importer plug-in. |
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Posted on 05-04-13, 11:59 am in How to import nsmbmd's in Google Sketchup or 3ds Max
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Karma: 3757 Posts: 1825/2112 Since: 06-28-11 |
You can get your model back to NSBMD file format using the Nitro Plugin for 3DS-Max or Maya. Have a look on this tutorial: tutorial NSBMD Creation Tutorials & Hacking.
You can also convert Wavefront OBJ files to NSBMD using the latest version of MKDSCM. I'd rather do it with the Nitro Plugin, because the Converter isn's so well done. You know, it has bugs sometimes. |
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Karma: 3757 Posts: 1833/2112 Since: 06-28-11 |
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Posted on 05-26-13, 02:11 pm in Need help on events
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Karma: 3757 Posts: 1845/2112 Since: 06-28-11 |
Freeze |
Posted on 06-04-13, 07:45 pm in Bullet Bill hasn't a nsbca-file?
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Karma: 3757 Posts: 1850/2112 Since: 06-28-11 |
Freeze |
Posted on 06-10-13, 03:56 pm in Newer Super Mario Bros Wii has been released!
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Karma: 3757 Posts: 1853/2112 Since: 06-28-11 |
Freeze |
Posted on 06-13-13, 08:00 am in Level list
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Karma: 3757 Posts: 1856/2112 Since: 06-28-11 |