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Zouve |
Posted on 11-12-20, 05:27 pm
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Karma: 4 Posts: 2/4 Since: 11-09-20 |
to what bitmap and palette correspond the bushes in the background of world 1
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RicBent |
Posted on 11-12-20, 05:43 pm (rev. 1 by RicBent on 11-12-20, 05:44 pm)
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Mariomaster
Karma: 8548 Posts: 1591/1681 Since: 06-09-12 |
If I remember correctly it uses the same bush/mushroom textures as the rest of the map. The green colour is done via properties set in the model (Vertex Colours). I don't think there is a tool to easily edit them. Though one can probably do it via hex editing if you can find where those colours are set.
Edit: And please use more descriptive thread titles next time _________________________ GitHub - Kuribo64 - YouTube |
Zouve |
Posted on 11-12-20, 05:53 pm (rev. 2 by Zouve on 11-12-20, 05:57 pm)
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Karma: 4 Posts: 3/4 Since: 11-09-20 |
before i done the same think but the texture where entirely red (the same red for each pixel) and it changed the color of the bushes, so now i'm confused. also this my first time hacking
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RicBent |
Posted on 11-12-20, 06:25 pm
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Mariomaster
Karma: 8548 Posts: 1592/1681 Since: 06-09-12 |
Actually I found another thread about the same problem: https://nsmbhd.net/thread/3165-what-graphics-file-does-this-thing-have/
_________________________ GitHub - Kuribo64 - YouTube |
Zouve |
Posted on 11-12-20, 07:04 pm (rev. 3 by Zouve on 11-13-20, 10:48 am)
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Karma: 4 Posts: 4/4 Since: 11-09-20 |
Thanks
Edit: i still have some problem 1: the green under peach castle is still here |
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