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thereturnofdoritosxD |
Posted on 11-29-17, 09:52 am (rev. 2 by thereturnofdoritosxD on 08-18-18, 09:53 am)
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Karma: 608 Posts: 217/218 Since: 02-27-14 |
I wanted to de-rust my hacking knowledge by remaking a level of mine to make it more interesting and spacious, when I realized views weren't working as I wanted them to. Like in here:
The camera should be going upwards with Mario, as the view is way above those coins he just collected. See, even the piranha plant is as concerned as I am! The only way to move the camera upwards would be by using vines; but again, it stays locked in the same area, if Mario touches to the ground. Plus, I don't really want to make this level full of vines. I may have remembered how to fix this in the past, but right now...I don't really know how views work, or the "Camera controllers" sprites for that matter. Any help? |
Arceus |
Posted on 11-29-17, 02:35 pm
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We do what we must because we can
Karma: 5558 Posts: 1259/1425 Since: 06-25-13 |
Tick the vertical scroll box in the view
_________________________ Super Mario Bros. - The New Worlds | Full release Super Mario Castle 2 | Full release My Youtube channel Best friends forever |
thereturnofdoritosxD |
Posted on 11-29-17, 08:09 pm (rev. 5 by thereturnofdoritosxD on 11-29-17, 08:26 pm)
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Karma: 608 Posts: 218/218 Since: 02-27-14 |
Huh, there isn't any "vertical scroll" box. Maybe because I'm using an older version of the editor (b356)?
Edit: Yup, it's only available in the newer versions. Thanks Arceus Also, is there any guide on the "camera controllers" sprites and the options on the view menu? Sorry if I'm asking too much. |
poudink |
Posted on 11-29-17, 10:20 pm
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Giant Red Paratroopa
Not Edible Karma: 3366 Posts: 453/1447 Since: 02-12-16 |
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