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Birdo |
Posted on 07-03-16, 08:19 pm (rev. 1 by Birdo on 07-05-16, 06:27 am)
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Red Paragoomba
Karma: 35 Posts: 11/54 Since: 07-02-16 |
So I recently replaced Waluigi's racer files with custom Rosalina files that someone has already used in-game. When I open the ROM with DeSmuME and hover over Waluigi the game Freezes... Any Help? I use EFE if that helps.
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Yami |
Posted on 07-04-16, 04:09 am
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(ーωー。)
Karma: 721 Posts: 113/240 Since: 08-12-13 |
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Birdo |
Posted on 07-04-16, 04:38 am
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Red Paragoomba
Karma: 35 Posts: 12/54 Since: 07-02-16 |
Sorry, I wanted the Main problem to be its own Thread. So that people browsing the forum might be able to answer this question instead of "Mario Kart DS: Custom Characters"
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Yami |
Posted on 07-04-16, 12:10 pm
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(ーωー。)
Karma: 721 Posts: 114/240 Since: 08-12-13 |
Well, it does make it feel like you're in a big hurry, though...
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KTRMAmbiance |
Posted on 07-04-16, 03:07 pm
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Buzzy Beetle
Karma: 935 Posts: 86/396 Since: 11-20-15 |
Your model might be broken. Try using a different model.
Or get a clean ROM and test your model in it. Hope those help. _________________________ |
Birdo |
Posted on 07-05-16, 06:05 pm
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Red Paragoomba
Karma: 35 Posts: 13/54 Since: 07-02-16 |
Also, is there any way I could use models and textures from Sonic and Sega All Stars Racing?
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TruelyJohn64 |
Posted on 07-05-16, 08:07 pm
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(Words)
Karma: 755 Posts: 55/265 Since: 01-03-16 |
Posted by PeteyPiranha Also, is there any way I could use models and textures from Sonic and Sega All Stars Racing? I would you assume that you would just extract them, convert them, re-rig them to work over a MKDS model, and convert them to NSBMD. I'm not really sure though, but I strongly suggest using the DS version of that game. _________________________ "I strikingly thought you would know how but it clearly seems you have no knowledge of hacking" - MiiU 2017 |
Birdo |
Posted on 07-05-16, 09:37 pm
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Red Paragoomba
Karma: 35 Posts: 14/54 Since: 07-02-16 |
What would I use to convert them? And also, could I just put them in a static position?
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cros107 |
Posted on 07-06-16, 03:13 am
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Fuzzy
Will never finish a hack Karma: 1873 Posts: 107/778 Since: 03-25-16 |
Posted by PeteyPiranha What would I use to convert them? And also, could I just put them in a static position? If you're using the apparent DS version, as TruelyJohn64 suggested, there is a decent chance the models will already be in NSBMD format. I think the animations are all stored in the NSBCA file, and as you can't remove files from a ROM (as far as I know?) the game might freeze while trying to use a NSBCA which is for a different model. Probably easily fixable with some simple ASM though. _________________________ hey look, I did a thing |
Birdo |
Posted on 07-06-16, 11:05 pm
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Red Paragoomba
Karma: 35 Posts: 17/54 Since: 07-02-16 |
I found an E GADD texture hack of the mario model, but I want to take the hat off the mario model and re-close the head using blender. When I go to select the head the body also gets selected, as far as I can see the head and body aren't physically connected... I know you can remove the hat, because I have seen people do it before, but I don't know how to select the head without selecting the body...
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