fnt.bin
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| (File Name Table) It contains filenames, folders and folders names.
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fat.bin
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| (File Allocation Table) It contains every file's address in the rom and its size.
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header.bin
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| ?
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arm9ovt.bin
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| It list every arm9 overlay, its location in the rom and where it should be loaded in the ram.
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arm7ovt.bin
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| It should list every arm7 overlay, its location in the rom and where it should be loaded in the ram.
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arm9.bin
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| The code for the main processor.
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arm7.bin
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| The code for the coprocessor.
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banner.bin
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| It has the NSMB ROM game icon*
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rsasig.bin
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| Some signature
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root
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| 00DUMMY
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| Empty, NSMBe uses it to store tileset, their objects' descriptions, backgrounds and music names after renaming them
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| BUILDTIME
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| Last game build time
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| mgvs_sound_data.sdat
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| Minigames music
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| sound_data.sdat
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| Main game music
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| ARCHIVE
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| It contains all the Minigames graphics and MvsL stuffs
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| BG_chk
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| Tile behaviors for tilesets
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| BG_ncg
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| It contains all the Tilesets and BGs graphics stuff (only images, not palettes)
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| BG_ncl
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| It contains all the Tileset and BGs palettes
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| BG_nsc
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| It contains all the BGs' nsc files (remeber the tilesets don't have a .nsc file)
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| BG_pnl
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| Map16 for tilesets
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| BG_unt
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| Objects info for tilesets
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| course
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| It contains all the levels .bin files
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| demo
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| It contains some cutscene stuffs
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| ending
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| It contains other ending stuffs (like the tower BG)
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| enemy
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| It contains the enemies' models and animations
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| ipl
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| It contains the graphics of the icon visible on the DS/DSi/3DS family menu*
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| map
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| It contains all the Worldmap files
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| obj
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| It contains the graphics of the 2D things
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| particle
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| It contains particle files
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| player
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| It contains player's models and animations
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| polygon_unit
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| It contains some levels effects, the quicksand files, the pipe graphics, and the End-of-level graphics
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| script
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| It contains BMG files (used for In-Level pause scripts, Worldmap's pause scripts, and for the Titlescreen's File Select scripts)
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| uiStudio
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| It contains HUD files (ncg, ncl, nsc, bnbl, bncl and bncd)
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overlay7
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| It should contain the overlays for the arm7 processor
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overlay9
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| It contains the overlays for the arm9 processor
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