List of Actors with Categories

Contents
1. Class IDs not spawnable as sprites
2. General Event Controllers
3. Switches and Other Event Controllers
4. Triggerable Sprites
5. Line Controlled Sprites

todo: combine into one list, find unused things like homing bullet bill, get the hex/dec/whatever numbers right


1. Class IDs not spawnable as sprites

[ClassIDHex=1B00] Bullet Bill

Nybble 12 = Direction:
0= facing Mario 1=right 2=upside down right 3=left 4=down! 5=up! 6=down-left! 7=down-right! 8=top-right! 9=top-left A=facing screen! Onwards=same as A


[ClassIDHex=1F00] Item Handler (powerup sprite)

Nybble 12 = Item?:
0= powerup 1= star out of block 2=coin out of block (auto collected) 3= the same as 2? 4= mushroom out of block 5= mega mushroom out of block 6=mushroom out of block again? 7=1-up out of block 8=mushroom out of block again? 9=fire flower out of block again? A=vine out of block B= blue shell out of block onward=the same as 0

[ClassIDHex=B0 00] Useless Platform

Nybble 12 = Length
Seems to have no other nybbles.
Doesn't seem to use events, zones or paths.
It doesn't move at all.

[ClassIDHex=79 00] Volcano Rock explosion



[ClassIDHex=0B 01] Rising out of ground pipe that Mario/Luigi come out of in VS mode



[ClassIDHex=20 00] Jumping 1-up used in green toad house


[ClassIDHex=2B 01] Duplicate of Unused Cloud Effect


2. General Event Controllers

[ClassID=20] [Sprite=101] Event Controller - "View Enter"
[ClassID=137] [Sprite=164] Input Controller - "And" (If X AND Y, do Z)
[ClassID=138] [Sprite=165] Input Controller - "Or" (If X OR Y, do Z)
[ClassID=139] [Sprite=166] Random output controller (If X, do Y OR Z)
[ClassID=] [Sprite=167] Event Controller - Chainer (If X, Do Y)
[ClassID=] [Sprite=168] Event Controller - "If" (Uses zones)
[ClassID=] [Sprite=169] Unknown (probably multi-chainer like in Reggie)

3. Switches and Other Event Controllers

[ClassID=067] [Sprite=235] Star Coin
[ClassID=242] [Sprite=107] Event Controller - "?" Switch (Orange)
[ClassID=243] [Sprite=291] Event Controller - Brick Block "? Switch" (Orange)
[ClassID=244] [Sprite=066] Event Controller - "P" Switch (Blue)
[ClassID=245] [Sprite=088] Event Controller - Brick Block "P" Switch (Blue)
[ClassID=246] [Sprite=108] Event Controller - "!" Switch (Red)
[ClassID=247] [Sprite=110] Event Controller - Brick Block "!" Switch (Red)
[ClassID=265] [Sprite=041] Event Controller - Bowser Switch (Large Red "Skull")
[ClassID=151] [Sprite=034] Red Coin Ring
[ClassID=067] [Sprite=235] Star Coin

4. Triggerable Sprites

[ClassID=043] [Sprite=039] Monty Tank
[ClassID=050] [Sprite=048] Pipe Bubbles (Up)
[ClassID=051] [Sprite=049] Pipe Bubbles (Down)
[ClassID=052] [Sprite=050] Pipe Bubbles (Right)
[ClassID=053] [Sprite=051] Pipe Bubbles (Left)
[ClassID=079] [Sprite=103] Dorrie
[ClassID=080] [Sprite=106] Red Coin
[ClassID=092] [Sprite=192] Physics affected coin
[ClassID=114] [Sprite=039] Boss Activator
[ClassID=129] [Sprite=047] Lakithunder
[ClassID=131] [Sprite=058] Bowser (Small)
[ClassID=132] [Sprite=063] Dry Bowser
[ClassID=133] [Sprite=062] Bowser (Big)
[ClassID=135] [Sprite=065] Cheep Skipper
[ClassID=161] [Sprite=068] Vertical Moving Platform
[ClassID=162] [Sprite=069] Horizontal Moving Platform
[ClassID=165] [Sprite=071] Vertical Moving Stone Block
[ClassID=166] [Sprite=072] Horizontal Moving Stone Block
[ClassID=167] [Sprite=297] Horizontal Moving Stone Block (Very Similar)
[ClassID=168] [Sprite=298] Moving Stone Block
[ClassID=172] [Sprite=076] Scale Platform
[ClassID=174] [Sprite=078] One Way Moving Platform
[ClassID=179] [Sprite=082] Rectangle Spinner
[ClassID=182] [Sprite=091] Line Controlled Platform
[ClassID=183] [Sprite=099] Four Platform Spinner
[ClassID=239] [Sprite=021] Mega Goomba
[ClassID=242] [Sprite=107] Event Controller - "?" Switch (Orange)
[ClassID=243] [Sprite=291] Event Controller - Brick Block "? Switch" (Orange)
[ClassID=244] [Sprite=066] Event Controller - "P" Switch (Blue)
[ClassID=245] [Sprite=088] Event Controller - Brick Block "P" Switch (Blue)
[ClassID=246] [Sprite=108] Event Controller - "!" Switch (Red)
[ClassID=247] [Sprite=110] Event Controller - Brick Block "!" Switch (Red)
[ClassID=258] [Sprite=232] Hanging ? Block
[ClassID=265] [Sprite=041] Event Controller - Bowser Switch (Large Red Skull)
[ClassID=206] [Sprite=197] Tile creator/destroyer
[ClassID=263] [Sprite=292] Event Activated Door
[ClassID=276] [Sprite=218] Auto Scroll Start
[ClassID=278] [Sprite=231] Water
[ClassID=279] [Sprite=234] Lava
[ClassID=281] [Sprite=259] Poison Water


5. Line Controlled Sprites

[ClassID=182] [Sprite=91]Line Platform