List of Actors with Categories
todo: combine into one list, find unused things like homing bullet bill, get the hex/dec/whatever numbers right 1. Class IDs not spawnable as sprites[ClassIDHex=1B00] Bullet BillNybble 12 = Direction: 0= facing Mario 1=right 2=upside down right 3=left 4=down! 5=up! 6=down-left! 7=down-right! 8=top-right! 9=top-left A=facing screen! Onwards=same as A [ClassIDHex=1F00] Item Handler (powerup sprite) Nybble 12 = Item?: 0= powerup 1= star out of block 2=coin out of block (auto collected) 3= the same as 2? 4= mushroom out of block 5= mega mushroom out of block 6=mushroom out of block again? 7=1-up out of block 8=mushroom out of block again? 9=fire flower out of block again? A=vine out of block B= blue shell out of block onward=the same as 0 [ClassIDHex=B0 00] Useless Platform Nybble 12 = Length Seems to have no other nybbles. Doesn't seem to use events, zones or paths. It doesn't move at all. [ClassIDHex=79 00] Volcano Rock explosion [ClassIDHex=0B 01] Rising out of ground pipe that Mario/Luigi come out of in VS mode [ClassIDHex=20 00] Jumping 1-up used in green toad house [ClassIDHex=2B 01] Duplicate of Unused Cloud Effect 2. General Event Controllers[ClassID=20] [Sprite=101] Event Controller - "View Enter"[ClassID=137] [Sprite=164] Input Controller - "And" (If X AND Y, do Z) [ClassID=138] [Sprite=165] Input Controller - "Or" (If X OR Y, do Z) [ClassID=139] [Sprite=166] Random output controller (If X, do Y OR Z) [ClassID=] [Sprite=167] Event Controller - Chainer (If X, Do Y) [ClassID=] [Sprite=168] Event Controller - "If" (Uses zones) [ClassID=] [Sprite=169] Unknown (probably multi-chainer like in Reggie) 3. Switches and Other Event Controllers[ClassID=067] [Sprite=235] Star Coin[ClassID=242] [Sprite=107] Event Controller - "?" Switch (Orange) [ClassID=243] [Sprite=291] Event Controller - Brick Block "? Switch" (Orange) [ClassID=244] [Sprite=066] Event Controller - "P" Switch (Blue) [ClassID=245] [Sprite=088] Event Controller - Brick Block "P" Switch (Blue) [ClassID=246] [Sprite=108] Event Controller - "!" Switch (Red) [ClassID=247] [Sprite=110] Event Controller - Brick Block "!" Switch (Red) [ClassID=265] [Sprite=041] Event Controller - Bowser Switch (Large Red "Skull") [ClassID=151] [Sprite=034] Red Coin Ring [ClassID=067] [Sprite=235] Star Coin 4. Triggerable Sprites[ClassID=043] [Sprite=039] Monty Tank[ClassID=050] [Sprite=048] Pipe Bubbles (Up) [ClassID=051] [Sprite=049] Pipe Bubbles (Down) [ClassID=052] [Sprite=050] Pipe Bubbles (Right) [ClassID=053] [Sprite=051] Pipe Bubbles (Left) [ClassID=079] [Sprite=103] Dorrie [ClassID=080] [Sprite=106] Red Coin [ClassID=092] [Sprite=192] Physics affected coin [ClassID=114] [Sprite=039] Boss Activator [ClassID=129] [Sprite=047] Lakithunder [ClassID=131] [Sprite=058] Bowser (Small) [ClassID=132] [Sprite=063] Dry Bowser [ClassID=133] [Sprite=062] Bowser (Big) [ClassID=135] [Sprite=065] Cheep Skipper [ClassID=161] [Sprite=068] Vertical Moving Platform [ClassID=162] [Sprite=069] Horizontal Moving Platform [ClassID=165] [Sprite=071] Vertical Moving Stone Block [ClassID=166] [Sprite=072] Horizontal Moving Stone Block [ClassID=167] [Sprite=297] Horizontal Moving Stone Block (Very Similar) [ClassID=168] [Sprite=298] Moving Stone Block [ClassID=172] [Sprite=076] Scale Platform [ClassID=174] [Sprite=078] One Way Moving Platform [ClassID=179] [Sprite=082] Rectangle Spinner [ClassID=182] [Sprite=091] Line Controlled Platform [ClassID=183] [Sprite=099] Four Platform Spinner [ClassID=239] [Sprite=021] Mega Goomba [ClassID=242] [Sprite=107] Event Controller - "?" Switch (Orange) [ClassID=243] [Sprite=291] Event Controller - Brick Block "? Switch" (Orange) [ClassID=244] [Sprite=066] Event Controller - "P" Switch (Blue) [ClassID=245] [Sprite=088] Event Controller - Brick Block "P" Switch (Blue) [ClassID=246] [Sprite=108] Event Controller - "!" Switch (Red) [ClassID=247] [Sprite=110] Event Controller - Brick Block "!" Switch (Red) [ClassID=258] [Sprite=232] Hanging ? Block [ClassID=265] [Sprite=041] Event Controller - Bowser Switch (Large Red Skull) [ClassID=206] [Sprite=197] Tile creator/destroyer [ClassID=263] [Sprite=292] Event Activated Door [ClassID=276] [Sprite=218] Auto Scroll Start [ClassID=278] [Sprite=231] Water [ClassID=279] [Sprite=234] Lava [ClassID=281] [Sprite=259] Poison Water 5. Line Controlled Sprites[ClassID=182] [Sprite=91]Line Platform |