I'll create level 1-1, I'll start working on it right away.
Silver |
Posted on 08-13-12, 05:37 pm
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Cheep-cheep
Karma: 56 Posts: 55/182 Since: 07-02-12 |
I could work on 1-2 if I was given the proper tileset we are gonna use.
_________________________ Community Remix Stuff: World 3-C: 99% Complete (Released) World 4-Tower: Not started yet |
Dirbaio |
Posted on 08-13-12, 05:46 pm
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Super Mario
( ͡° ͜ʖ ͡°) Karma: 10081 Posts: 2245/4458 Since: 06-08-11 |
We have no underground tileset... yet.
I might make one, I'm bored |
gridatttack |
Posted on 08-13-12, 05:47 pm
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Birdo
Karma: 3316 Posts: 477/2026 Since: 06-28-11 |
Here is the fixed level. I added the metal mini blocks for the first pipe, and also modified the last section a bit to prevent to see Mario's feet when coming out of a 2 block height pipe.
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Hippo |
Posted on 08-27-12, 10:57 pm
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Karma: 7 Posts: 4/12 Since: 08-27-12 |
Put something here.
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gridatttack |
Posted on 08-27-12, 10:58 pm (rev. 1 by gridatttack on 08-27-12, 10:58 pm)
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Birdo
Karma: 3316 Posts: 592/2026 Since: 06-28-11 |
Posted by PreciousHippocrates I'll create level 1-1, I'll start working on it right away. Good! Also, with what tileset? _________________________ |
Hippo |
Posted on 08-27-12, 10:59 pm
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Karma: 7 Posts: 5/12 Since: 08-27-12 |
I was told that the Autumn Grassland tileset should be used, so I'll go ahead and use that.
Put something here.
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Dirbaio |
Posted on 08-27-12, 11:00 pm
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Super Mario
( ͡° ͜ʖ ͡°) Karma: 10081 Posts: 2397/4458 Since: 06-08-11 |
Yeah, Autumn grassland tileset I guess. That's supposed to be the theme of World 1
First levels of worlds should follow the world's theme. All the original Mario games do it. Also, Hippo, try to make it cool and easy If it turns out to be too hard, it doesn't matter, we can put it in another level slot. |
gridatttack |
Posted on 08-28-12, 05:10 am
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Birdo
Karma: 3316 Posts: 594/2026 Since: 06-28-11 |
Just mentioning that there is another update to the smb3 hilly tileset
Its a critical update as it fixed an issue with slope edges. So now we can create levels like the hilly ones in SMB3. _________________________ |
ENEKOwii |
Posted on 08-28-12, 08:35 pm
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Red Paratroopa
Karma: 220 Posts: 74/166 Since: 04-02-12 |
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gridatttack |
Posted on 08-28-12, 08:36 pm
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Birdo
Karma: 3316 Posts: 599/2026 Since: 06-28-11 |
There is another update to the SMB3 hilly tileset. This changes the decoration hills graphics to a more NMSB style.
_________________________ |
Lunarius |
Posted on 08-28-12, 08:47 pm
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I am random… very random.
Karma: 750 Posts: 109/682 Since: 01-17-12 |
gridatttack |
Posted on 08-28-12, 08:51 pm
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Birdo
Karma: 3316 Posts: 600/2026 Since: 06-28-11 |
ENEKOwii |
Posted on 09-03-12, 02:13 pm
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Red Paratroopa
Karma: 220 Posts: 79/166 Since: 04-02-12 |
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MarioFanatic64 |
Posted on 09-12-12, 03:42 am
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Roy Koopa
The guy who does things. Karma: 12749 Posts: 471/2796 Since: 07-01-11 |
I'm going to reserve World 2-2 with the Ruins tileset.
New Super Mario Bros.: Clone Tag Team 1+2 / New Super Mario Advance + Take 2 / Super Mario: Endless Earth My two greatest assets have been mental stability and being, like, really smart. |
MarioFanatic64 |
Posted on 11-04-12, 12:12 am
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Roy Koopa
The guy who does things. Karma: 12749 Posts: 559/2796 Since: 07-01-11 |
As PreciousHippocrates hasn't been active for over a month, should I remove him as maker of 1-1? He hasn't done anything yet, and he's probably not going to...
New Super Mario Bros.: Clone Tag Team 1+2 / New Super Mario Advance + Take 2 / Super Mario: Endless Earth My two greatest assets have been mental stability and being, like, really smart. |
Freeze |
Posted on 11-04-12, 09:49 am
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Karma: 3767 Posts: 1597/2112 Since: 06-28-11 |
MarioFanatic64 |
Posted on 11-05-12, 12:23 am
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Roy Koopa
The guy who does things. Karma: 12749 Posts: 561/2796 Since: 07-01-11 |
There, fixed. I'm starting to believe that the reason community projects often fail is because users become inactive over time. I'm not going to let that happen with this one...
New Super Mario Bros.: Clone Tag Team 1+2 / New Super Mario Advance + Take 2 / Super Mario: Endless Earth My two greatest assets have been mental stability and being, like, really smart. |
Freeze |
Posted on 11-05-12, 05:03 pm (rev. 3 by Freeze on 11-18-12, 12:22 pm)
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Karma: 3767 Posts: 1602/2112 Since: 06-28-11 |
They do also die, because of little organisation. This one has got much organisation though. So I guess it will work well.
Also I am making progress with my Pyramid Blocks Level. EDIT: I have just finished another level with my Desert Tileset. Download: Area 1 The camera problems you can see in some places have already been fixed. MarioFanatic64: Put the level anywhere you want. You are the master. What do you guys think of this level? |
MarioFanatic64 |
Posted on 11-19-12, 07:58 am
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Roy Koopa
The guy who does things. Karma: 12749 Posts: 596/2796 Since: 07-01-11 |
That's a good level you've got there, I assigned it to 2-5. BTW: The Winning Contest levels, what's going on with them? New Super Mario Bros.: Clone Tag Team 1+2 / New Super Mario Advance + Take 2 / Super Mario: Endless Earth My two greatest assets have been mental stability and being, like, really smart. |
MarioFanatic64 |
Posted on 12-26-12, 02:52 am
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Roy Koopa
The guy who does things. Karma: 12749 Posts: 651/2796 Since: 07-01-11 |
Bumping this because I don't want to CR to be forgotten and die. Where should I place the winning contest levels in the level list? New Super Mario Bros.: Clone Tag Team 1+2 / New Super Mario Advance + Take 2 / Super Mario: Endless Earth My two greatest assets have been mental stability and being, like, really smart. |