Posted on 06-30-16, 07:24 am
Red Koopa
dupe of MegaMarioManiac

Karma: -104
Posts: 114/120
Since: 06-30-15
I don't know if this is dead or alive. It does'nt say but idk if i'm bumping but
I wanna make a level to bring this back cuz i wanna see this be continued.
Anyway i wanna take 1-Castle Since the level list is empty on that level.
Normal Castle Tileset. No tilesets for that theme seen.
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My Hack:

Version 1.3!!!!

Mario Kart 7 Community Code:
21-5521-8342-6897
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Posted on 06-30-16, 07:42 am
Administrator

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Posted by MarioFanatic64
Please only reserve a level slot if you have the level already made. Thank you.

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GitHub - Kuribo64 - YouTube
Posted on 06-30-16, 01:17 pm
Fuzz Ball
banned for purposefully altering people's posts, among other things.

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Posts: 846/986
Since: 11-29-11
Posted by themasterkoopa
I wanna make a level to bring this back cuz i wanna see this be continued.


I thought you didn't want to be part of the Community Remix anymore.

Posted by themasterkoopa
ok then fine close it i guess no one will work on this but whatever im out.
Posted on 06-30-16, 09:31 pm (rev. 3 by  themasterkoopa on 07-01-16, 01:39 am)
Red Koopa
dupe of MegaMarioManiac

Karma: -104
Posts: 115/120
Since: 06-30-15
eh.
Area 1 :https://www.mediafire.com/?jb97h88nlk5h93o Area 2:https://www.mediafire.com/?jb97h88nlk5h93o
Area 3:https://www.mediafire.com/?xo209h7gbebwfn2
EDIT:

EDIT2: Level changed a bit.
_________________________
Check my channel out, getting popular! https://www.youtube.com/channel/UCw2xCNQhuwpnfnf1-wfRefQ
My Hack:

Version 1.3!!!!

Mario Kart 7 Community Code:
21-5521-8342-6897
Please join that community it needs players!
Posted on 06-30-16, 09:37 pm (rev. 1 by RicBent on 06-30-16, 09:38 pm)
Administrator

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Well, judging your level isn't very easy, when you link area 2 twice and area 3 is the vanilla area 3.

You might consider fixing your first link


But only judging area 2: That bonus room has a bad level design. You would die in that room if you'd go to the left and the tile placement is, eh, bad.
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Posted on 07-01-16, 01:27 am
Red Koopa
dupe of MegaMarioManiac

Karma: -104
Posts: 116/120
Since: 06-30-15
Posted by Mariomaster
Well, judging your level isn't very easy, when you link area 2 twice and area 3 is the vanilla area 3.

You might consider fixing your first link


But only judging area 2: That bonus room has a bad level design. You would die in that room if you'd go to the left and the tile placement is, eh, bad.

Ok working on the level.
_________________________
Check my channel out, getting popular! https://www.youtube.com/channel/UCw2xCNQhuwpnfnf1-wfRefQ
My Hack:

Version 1.3!!!!

Mario Kart 7 Community Code:
21-5521-8342-6897
Please join that community it needs players!
Posted on 07-01-16, 03:28 pm
Koopa
banned: childish fight with Super-toad 65

Karma: 250
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Since: 05-14-16
Might want to remove that crappy Pipe section in the castle. Other than that nice level. Although, why are you using the Underground block tileset?
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Posted on 07-02-16, 06:21 am
Spike
Will never finish a hack

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Since: 03-25-16
Oh god, I said I was going to work on some levels for this! Completely forgot :p
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SwitchHax when?

greatest achievement of my life so far
Posted on 01-09-17, 03:44 am (rev. 5 by  SuperML on 08-04-17, 04:20 pm)
Ninji
the power within

Karma: 630
Posts: 7/249
Since: 12-29-16
Sorry for the bump, but can I apply for the level 1-1? I read the rules, but my level is 99% done. I just need to fix an issue with the checkpoint. I will update this post with a link when the issue is solved. In the meantime, have some screenshots!



EDIT: The issue has been solved!
Area 1: https://nsmbhd.net/get.php?id=7EQIiY6uOI8CTyoV (SMB3 Hills Tileset)
Area 3: https://nsmbhd.net/get.php?id=ODOVUn6P9HTw3jsP
(Area 2 is unused)
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Go check out my hack!
http://kuribo64.net/board/thread.php?id=3122
Posted on 01-09-17, 03:50 am (rev. 1 by  Ndymario on 01-09-17, 03:50 am)
Bob-Omb
That MvL Hacker

Karma: 993
Posts: 240/605
Since: 04-11-15
Uh, hate to tell you, but the community remix is dead "Sleeping"
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#HakingNoMore
Posted on 01-09-17, 03:59 am
Ninji
the power within

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Since: 12-29-16
Oh. Well that's too bad. I spent almost all day making that level!
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"To feel sadness is to live, but as long as you are alive, the future is a blank page." -Merlon, 2007


Go check out my hack!
http://kuribo64.net/board/thread.php?id=3122
Posted on 01-09-17, 03:59 am
Bob-Omb
That MvL Hacker

Karma: 993
Posts: 242/605
Since: 04-11-15
You can post it in the single level thread if you want

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Here's my MvL Hacking thread

If you hack MvL, consider joining my Discord Server!

#HakingNoMore
Posted on 01-09-17, 04:00 am
Ninji
the power within

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Posts: 10/249
Since: 12-29-16
Alright!
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"To feel sadness is to live, but as long as you are alive, the future is a blank page." -Merlon, 2007


Go check out my hack!
http://kuribo64.net/board/thread.php?id=3122
Posted on 01-09-17, 12:13 pm
Larry Koopa
Once upon a time there was a tiger.

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er, I see quite a bunch of flaws in your level design. The positions of goombas, coins and water for example.
Posted on 01-09-17, 05:13 pm
Ninji
the power within

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I see that the enemy placement is weak, but what's wrong with the water and coins?
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"To feel sadness is to live, but as long as you are alive, the future is a blank page." -Merlon, 2007


Go check out my hack!
http://kuribo64.net/board/thread.php?id=3122
Posted on 01-17-17, 12:55 pm


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Posted by Thierry
er, I see quite a bunch of flaws in your level design. The positions of goombas, coins and water for example.

I don't see whats wrong with the enemy placement. It should be easy, that is why he applied for Level 1-1.

However, I would not recommend using the 2d water, because it doesn't look good in the way Nintendo created it. Reasons for this are that it is not animated (it's static like ice) and when swimming to the edge/border of the water Mario/Luigi shows some body parts outside the water and in front of the solid tiles.
Posted on 01-21-17, 01:35 pm
Ninji
the power within

Karma: 630
Posts: 14/249
Since: 12-29-16
What should I replace the 2D water with? I tried 3D water, but it filled the entire stage...
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"To feel sadness is to live, but as long as you are alive, the future is a blank page." -Merlon, 2007


Go check out my hack!
http://kuribo64.net/board/thread.php?id=3122
Posted on 01-21-17, 01:41 pm
Roy Koopa
The guy who does things.

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Know your constraints when you design a level and you won't have these issues.
New Super Mario Bros.: Clone Tag Team 1+2 / New Super Mario Advance + Take 2 / Super Mario: Endless Earth (Coming Soon!)
My two greatest assets have been mental stability and being, like, really smart.
Posted on 01-23-17, 10:14 pm
Ninji
the power within

Karma: 630
Posts: 15/249
Since: 12-29-16
You're probably right about that. I'll remember next time. (I ended up not putting water altogether )
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"To feel sadness is to live, but as long as you are alive, the future is a blank page." -Merlon, 2007


Go check out my hack!
http://kuribo64.net/board/thread.php?id=3122
Posted on 01-31-17, 11:07 pm (rev. 8 by  Ezradekezra on 02-01-17, 11:57 am)
Ninji
Real life grammar nazi

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Since: 01-28-17
I'll take 1-1.

Used tilesets:

Pyramid Blocks
Cliffs

It's a big maze level with a (hopefully) unlimited timer so you can easily make your way through without dying from that.

EDIT: I forgot to mention, it has 3 areas.

EDIT: Download links:

https://nsmbhd.net/get.php?id=CARmUeZ4erCFTxgh (Area 1)
https://nsmbhd.net/get.php?id=ZLcUfgWN7xazB2zT (Area 2)
https://nsmbhd.net/get.php?id=QVikxP3aQuGnn400 (Area 3)
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