gridatttack |
Posted on 10-04-12, 10:44 pm
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Birdo
Karma: 3316 Posts: 761/2026 Since: 06-28-11 |
MarioSunshine |
Posted on 10-05-12, 03:30 am
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Fuzz Ball
KirbyFanatic64 (LOL) Karma: 1386 Posts: 536/950 Since: 11-13-11 |
The first "New Super Mario Bros." successor that's so epic and charming.
_________________________
Great games must be fun, not fancy.
Music Hacker needed! PM me if you wish!
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ENEKOwii |
Posted on 10-21-12, 03:59 pm (rev. 1 by ENEKOwii on 10-21-12, 03:59 pm)
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Red Paratroopa
Karma: 220 Posts: 138/166 Since: 04-02-12 |
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gridatttack |
Posted on 11-01-12, 09:12 pm
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Birdo
Karma: 3316 Posts: 909/2026 Since: 06-28-11 |
EGDV |
Posted on 11-01-12, 09:20 pm
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Micro-Goomba
Karma: 74 Posts: 6/16 Since: 08-27-12 |
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gridatttack |
Posted on 11-01-12, 09:22 pm
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Birdo
Karma: 3316 Posts: 910/2026 Since: 06-28-11 |
Posted by EGDV what? the link to the "Conejo blanco" I can see, that's weird ... I can see them, but it seems that I cant see the image. El "conejo blanco" prohibited hot linking, so the links leads to that message. Also I like how NSMBWU has seamless maps, like SMW. If I ever get a Wii U, I will pick this game up ASAP. _________________________ |
TheTicklishYoshi |
Posted on 11-01-12, 09:27 pm
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Nipper Plant
Karma: 375 Posts: 72/401 Since: 10-05-12 |
TIEM 2 RIP TILESETZ!!!
Website | YouTube | Facebook | deviantART New Super Mario Bros. 2 DS Website |[urli/]List of threads |
Dirbaio |
Posted on 11-03-12, 04:17 pm
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Super Mario
( ͡° ͜ʖ ͡°) Karma: 10081 Posts: 2790/4458 Since: 06-08-11 |
Nope. Time to be original and make your own original tilesets.
No, seriously, I hope we won't see a flood of NSMBU tilesets like with NSMBW. |
Arisotura |
Posted on 11-03-12, 07:03 pm
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☭ coffee and cream
Karma: 10543 Posts: 754/2782 Since: 06-26-11 |
ray |
Posted on 11-03-12, 07:07 pm
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Roy Koopa
Karma: 4011 Posts: 2278/2722 Since: 06-26-11 |
Posted by Mega-Mario Those tilesets look quite complex, they'd be hard to adapt to NSMB anyway. And it's a good thing. I swear I'll murder whoever makes a NSMBU tileset. New Super Mario Land uses NSMBU Grasland, same with NSMB Clone Tag Team 2. _________________________ If you want to support me, you might check out my Patreon Page : ) |
MarioFanatic64 |
Posted on 11-03-12, 11:05 pm
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Roy Koopa
The guy who does things. Karma: 12749 Posts: 558/2796 Since: 07-01-11 |
Posted by ray
New Super Mario Land uses NSMBU Grasland, same with NSMB Clone Tag Team 2. In my defense, that tileset is only used in the first level. New Super Mario Bros.: Clone Tag Team 1+2 / New Super Mario Advance + Take 2 / Super Mario: Endless Earth My two greatest assets have been mental stability and being, like, really smart. |
ENEKOwii |
Posted on 11-09-12, 06:16 pm
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Red Paratroopa
Karma: 220 Posts: 146/166 Since: 04-02-12 |
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EGDV |
Posted on 11-09-12, 07:30 pm
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Micro-Goomba
Karma: 74 Posts: 7/16 Since: 08-27-12 |
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gridatttack |
Posted on 11-09-12, 07:34 pm
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Birdo
Karma: 3316 Posts: 935/2026 Since: 06-28-11 |
Posted by EGDV Is it possible to create own levels in NSMBU? Or only put the coins? So far it has only been mentioned coin position editor, but I doubt nintendo would actually include a level editor... _________________________ |
ENEKOwii |
Posted on 11-11-12, 10:58 am
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Red Paratroopa
Karma: 220 Posts: 152/166 Since: 04-02-12 |
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MarioFanatic64 |
Posted on 11-14-12, 07:11 am
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Roy Koopa
The guy who does things. Karma: 12749 Posts: 582/2796 Since: 07-01-11 |
Am I the only one who doesn't like the new Pipe graphics in NSMBU? It's the only problem I have with the game so far. It looks like it belongs in a 16-Bit Mario game, I get that it's supposed to be a SMW reference (as with many other things about the game), but it stands out really uncomfortably with the other 99% of the epic HD-quality visuals. Just sayin' New Super Mario Bros.: Clone Tag Team 1+2 / New Super Mario Advance + Take 2 / Super Mario: Endless Earth My two greatest assets have been mental stability and being, like, really smart. |
gridatttack |
Posted on 11-14-12, 07:18 am
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Birdo
Karma: 3316 Posts: 951/2026 Since: 06-28-11 |
Posted by MARIOFANATIC64 Am I the only one who doesn't like the new Pipe graphics in NSMBU? It's the only problem I have with the game so far. It looks like it belongs in a 16-Bit Mario game, I get that it's supposed to be a SMW reference (as with many other things about the game), but it stands out really uncomfortably with the other 99% of the epic HD-quality visuals. Just sayin' Maybe. It has an odd look, but I like it, for the fact that it resembles old versions of the pipe. Actually, I like it more than NSMBW. I never liked the design of the pipe in that game... _________________________ |
EGDV |
Posted on 11-17-12, 08:15 pm
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Micro-Goomba
Karma: 74 Posts: 10/16 Since: 08-27-12 |
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ENEKOwii |
Posted on 11-17-12, 09:48 pm
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Red Paratroopa
Karma: 220 Posts: 156/166 Since: 04-02-12 |
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