Silver |
Posted on 07-02-12, 07:53 pm (rev. 1 by Silver on 07-02-12, 07:54 pm)
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Cheep-cheep
Karma: 56 Posts: 2/182 Since: 07-02-12 |
How would you make a board like the Kuribo64? I'm just not getting it AclmlBoard blahblahblah whatever that is can you give me a link to the board creation thing?
_________________________ Community Remix Stuff: World 3-C: 99% Complete (Released) World 4-Tower: Not started yet |
ray |
Posted on 07-02-12, 07:54 pm
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Roy Koopa
Karma: 4011 Posts: 1650/2722 Since: 06-26-11 |
Oh fail, sorry, my english knowledge interpreted it in another way Okay... too bad
See a lots of creative DS Hacking here_________________________ If you want to support me, you might check out my Patreon Page : ) |
Silver |
Posted on 07-02-12, 07:55 pm
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Cheep-cheep
Karma: 56 Posts: 3/182 Since: 07-02-12 |
What?
_________________________ Community Remix Stuff: World 3-C: 99% Complete (Released) World 4-Tower: Not started yet |
Marionumber1 |
Posted on 07-02-12, 07:57 pm
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Karma: 1 Posts: 1/1 Since: 07-02-12 |
Hi, I'm Marionumber1. I programmed the BCSV editor, and was doing a 3D Anarchy, but you're clearly better at 3D programming. Anyway, Treeki gave me a list of BCSV name hashes, which can be found here:
https://www.dropbox.com/s/jx6f9dmnkusgwc2/lookup.txt As for repositories, I have no real preference. You can use SVN. |
ray |
Posted on 07-02-12, 07:57 pm
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Roy Koopa
Karma: 4011 Posts: 1651/2722 Since: 06-26-11 |
Read the post before yours... the one from Mega-Mario (Metro)
See a lots of creative DS Hacking here_________________________ If you want to support me, you might check out my Patreon Page : ) |
Silver |
Posted on 07-02-12, 07:58 pm (rev. 3 by Silver on 07-02-12, 08:03 pm)
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Cheep-cheep
Karma: 56 Posts: 4/182 Since: 07-02-12 |
Metro(MM) how do I set up a board like Kuribo64? Also I think we shouldn't just refocus on SM64DS Hacking, SMG2 is quite new to all this, but Sunshine would definitly be the coolest.
_________________________ Community Remix Stuff: World 3-C: 99% Complete (Released) World 4-Tower: Not started yet |
LeWario |
Posted on 07-02-12, 08:15 pm
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Banned for being a complete idiot.
Karma: 529 Posts: 893/987 Since: 07-09-11 |
Posted by Silver Metro(MM) how do I set up a board like Kuribo64? Get the information here. This isn't the right thread or forum to be asking these questions. |
Arisotura |
Posted on 07-02-12, 10:17 pm
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☭ coffee and cream
Karma: 10543 Posts: 483/2781 Since: 06-26-11 |
I never said we would focus on SM64DS hacking. The SM64DS stuff will stay as an archive. SM64DS hacking is dead and won't be revived because noone cares about that.
Perhaps I can make the existing Kuriboard64 an archive and start a new, clean board for SMG. _________________________ Kuribo64 - zrghij |
Dirbaio |
Posted on 07-02-12, 10:18 pm
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Super Mario
( ͡° ͜ʖ ͡°) Karma: 10081 Posts: 1876/4458 Since: 06-08-11 |
yea I'd do that.
Either wipe Kuribo64, or make a new board And use ABXD 3.0 |
Arisotura |
Posted on 07-02-12, 10:19 pm
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☭ coffee and cream
Karma: 10543 Posts: 484/2781 Since: 06-26-11 |
Dirbaio |
Posted on 07-02-12, 10:20 pm
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Super Mario
( ͡° ͜ʖ ͡°) Karma: 10081 Posts: 1877/4458 Since: 06-08-11 |
Then that's better, it gives us more incentives to fix them
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Silver |
Posted on 07-02-12, 10:20 pm (rev. 2 by Silver on 07-02-12, 10:21 pm)
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Cheep-cheep
Karma: 56 Posts: 5/182 Since: 07-02-12 |
Guys please dont make a SMG hacking forum yet. If you do, i'd like to help in any way I can, I love SMG2 hacking and know alot about it.
_________________________ Community Remix Stuff: World 3-C: 99% Complete (Released) World 4-Tower: Not started yet |
NWPlayer123 |
Posted on 07-02-12, 10:22 pm (rev. 2 by NWPlayer123 on 07-03-12, 05:36 am)
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Micro-Goomba
Karma: 39 Posts: 3/18 Since: 07-02-12 |
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Arisotura |
Posted on 07-02-12, 10:23 pm
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☭ coffee and cream
Karma: 10543 Posts: 485/2781 Since: 06-26-11 |
Silver |
Posted on 07-02-12, 10:25 pm, deleted by Dirbaio: lols
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Arisotura |
Posted on 07-06-12, 11:50 pm (rev. 2 by ImageBot on 11-21-16, 02:13 am)
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☭ coffee and cream
Karma: 10543 Posts: 495/2781 Since: 06-26-11 |
Dirbaio |
Posted on 07-07-12, 12:04 am (rev. 2 by ImageBot on 11-21-16, 02:13 am)
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Super Mario
( ͡° ͜ʖ ͡°) Karma: 10081 Posts: 1923/4458 Since: 06-08-11 |
Gericom |
Posted on 07-10-12, 06:30 pm
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Shyguy
Karma: 160 Posts: 2/90 Since: 07-10-12 |
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Dirbaio |
Posted on 07-10-12, 07:14 pm
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Super Mario
( ͡° ͜ʖ ͡°) Karma: 10081 Posts: 1940/4458 Since: 06-08-11 |
I think he's using their own. He had already implemend shaders when you posted yours over at SMG2.5 forums
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Arisotura |
Posted on 07-10-12, 09:00 pm (rev. 2 by Arisotura on 07-10-12, 09:19 pm)
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☭ coffee and cream
Karma: 10543 Posts: 501/2781 Since: 06-26-11 |
Though, I might give them a test. Who knows
Edit- looking at them closely, they appear to be inspired from bmdview2. Considering most of Whitehole's renderer is inspired from bmdview2 as well, I don't think there'd be much of a change. Edit2- 'inspired' isn't quite enough. I can clearly recognize bmdview2's code style in 'your' shaders. You even left commented out lines like those warn() calls. I have no problem with copypasting code but you shouldn't claim that code as yours when it's clearly an assemblage of copypasta. _________________________ Kuribo64 - zrghij |