|
Posted on 08-10-14, 03:48 pm
|
![]() Karma: -27 Posts: 431/477 Since: 02-02-12 |
WOW, that is just amazing, that give me some Ideas for my hack
![]() _________________________ ![]() |
|
Posted on 08-10-14, 04:08 pm (rev. 1 by
|
![]() Karma: 2799 Posts: 970/2091 Since: 06-26-11 |
I did think of it, but I never got any further than thinking of it.
![]() Now that you remind me of it, I hope you don't mind if I use this in a similar but different way to you did. It looks very nice cool BTW. |
|
Posted on 08-10-14, 04:44 pm (rev. 1 by ImageBot on 11-21-16, 03:04 am)
|
Karma: 19802 Posts: 38/1100 Since: 04-02-13 |
|
Posted on 08-10-14, 05:04 pm (rev. 1 by
|
![]() Karma: 2799 Posts: 971/2091 Since: 06-26-11 |
It could be used as a basis for model/animation editing though.
|
|
Posted on 08-10-14, 05:31 pm (rev. 1 by
|
Karma: 19802 Posts: 39/1100 Since: 04-02-13 |
True, true. In it's current form, I suppose you could say it's some sort of fern, but, eh, not quite.
|
|
Posted on 08-10-14, 05:49 pm
|
We do what we must because we can
Karma: 5606 Posts: 730/1430 Since: 06-25-13 |
Posted by skawo
That looks pretty strange, to me, actually. I agree. The idea is nice but actually it looks... well... strange. _________________________ Super Mario Bros. - The New Worlds | Full release Super Mario Castle 2 | Full release Super Mario Castle 3 | Full release My Youtube channel |
|
Posted on 08-10-14, 07:26 pm
|
Karma: 3772 Posts: 2034/2112 Since: 06-28-11 |
Tierage |
Posted on 08-10-14, 09:28 pm (rev. 1 by ImageBot on 11-21-16, 03:04 am)
|
Karma: 1753 Posts: 349/658 Since: 05-14-14 |
Posted by Freeze *takes notes* |
|
Posted on 10-25-14, 06:30 pm
|
![]() Karma: 871 Posts: 1013/1315 Since: 11-12-12 |
Is this still being worked on?
|
|
Posted on 10-25-14, 06:32 pm
|
![]() Karma: 4021 Posts: 2667/2722 Since: 06-26-11 |
Of course, and yesterday we also uploaded a video to our youtube channel in which we mentioned that we still work on this x)
See a lots of creative DS Hacking here_________________________ If you want to support me, you might check out my Patreon Page : ) |
|
Posted on 10-25-14, 06:33 pm
|
![]() Karma: 871 Posts: 1014/1315 Since: 11-12-12 |
Lol, right after posting that I was looking at the youtube channel and saw it :p
|
|
Posted on 10-25-14, 06:46 pm
|
![]() Normal gamer, retired hacker Karma: 267 Posts: 334/375 Since: 05-03-13 |
Look's like World 3 and 5 has been finished and now World 4 is in progress. But here is a question. How did you guys get the unused level's working with the area overflow bug?
|
|
Posted on 10-25-14, 06:50 pm
|
![]() Karma: 2799 Posts: 1112/2091 Since: 06-26-11 |
You don't need to use that bug. There is another bug (or feature) that lets you go to other levels, and I think it works better.
|
|
Posted on 10-25-14, 06:58 pm
|
![]() Karma: 871 Posts: 1015/1315 Since: 11-12-12 |
what is it?
|
|
Posted on 10-25-14, 07:02 pm
|
![]() Karma: 2799 Posts: 1113/2091 Since: 06-26-11 |
I think Sharks or TRS made the post. Sorry, you'll have to go from there.
|
|
Posted on 12-23-14, 11:01 pm (rev. 1 by ImageBot on 11-21-16, 03:10 am)
|
![]() Karma: 4021 Posts: 2681/2722 Since: 06-26-11 |
![]() WISH YOU MERRY CHRISTMAS FEATURING: -3-Level Adventure Super Mario Bros. demo -Worldmap editor by The video is explaining everything quite good, but it doesn't hurt to read the rest too ![]() To celebrate christmas with you guys, ![]() While we haven't been working on ASMB a lot in the last months, we did work hard on figuring out how the worldmap works. After hours, days, weeks, months of research, trial & error, madness and effort we finally managed to figure out almost everything about the worldmaps except a few small things. Technically we can create complete custom worldmaps now. We were so insanely happy that we decided to create an editor that allows everyone to edit worldmaps, instead of looking trough tons of HEX Code. It currently supports node-editing only, but soon we're going to add other things if we figure out the rest by a 100%. Every needed information can be found in the readme included in the .rar. @ Let's continue with the ASMB demo. Basicially, ASMB is finished by ~56%. Progress is slow, very slow, but looking back to the last beta, we thought it might be a good idea to give you a small demo to keep you updated. While we are offering you the demo, we basicially offer you the whole ASMB ROM minus the levels. So we would appreciate if you don't take anything from the ROM. Coming to the demo itself: It features 3 fully playable level from ASMB and a badly + fast done worldmap for the demo ![]() ![]() ![]() Screenshot of the editor and the demo worldmap ![]() ![]() DOWNLOADS: Worldmap editor ASMB demo (xDelta, US ROM) With these words we wish you merry christmas. ~ _________________________ If you want to support me, you might check out my Patreon Page : ) |
Thierry |
Posted on 12-23-14, 11:04 pm (rev. 3 by Thierry on 03-20-17, 03:30 pm)
|
この記号は… 解読できないよ…
Karma: 6447 Posts: 1363/2797 Since: 01-17-13 |
The world map editor is the thing that reallys surprised me. Also, it's not Christmas yet here.
![]() Anyyways, cool Christmas present. |
Nin |
Posted on 12-23-14, 11:09 pm
|
![]() Karma: 4 Posts: 28/41 Since: 10-25-14 |
HYPE OVERLOAD.
Ok, this is the NewerSmbw of Nsmbds (sorry Skawo, you tried but this is better) for me. I might even start rom hacking Nsmbds now. |
|
Posted on 12-23-14, 11:15 pm
|
![]() Karma: 3316 Posts: 1721/2026 Since: 06-28-11 |
|
Posted on 12-23-14, 11:17 pm (rev. 1 by ImageBot on 11-21-16, 03:10 am)
|
![]() Just watching... Karma: 503 Posts: 384/386 Since: 07-01-11 |
![]() Great job guys! I'm sure this will come in handy for everyone ![]() _________________________ |