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Posted on 07-05-11, 05:16 pm (rev. 4)
Roy Koopa


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I think some of you want to know which enemy's/sprite's you can put into the MvsL levels. So I made a list of the Nsbmd's and nsbtx's.
Here is it I also added a List of .ncg Sprites and the rest which I could not find.





I hope I could help you a little bit and I hope you will test if the "*"marked Sprites work and post it here. Then I will edit the post. Have fun!

ray
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Posted on 07-05-11, 05:19 pm


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If the spinning jump board graphics are here, why should the spring board work then?
It does not make sense...'cause they dont have anything to do with each other

Otherwise good list.
Posted on 07-05-11, 05:20 pm
Roy Koopa


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Posted by NsmB_PrO
If the spinning jump board graphics are here, why should the spring board work then?
It does not make sense...'cause they dont have anything to do with each other

Otherwise good list.


Thank you

I don't know, I wrote it to the list, because they're both springboards
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Posted on 10-22-11, 08:34 pm
Super Mario
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Hmmm you say the spiny ball is unused. Nope, it *is* used.
It's used when Lakitu throws spinies.

Lakitu is in a separate sprite set, but the balls he throws are in the spiny sprite set. (That's why, even if you have the Lakitu sprite set, you get a crash when Lakitu tries to throw you a spiny)

Obviously you cant use Lakitu in MvsL.
But maybe there's some sprite data to spawn "throwing" spinies?
Posted on 10-22-11, 08:38 pm
Roy Koopa


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Oh lol, I forgot to write this:
When the spinies touches water, they also transform to a ball, but you also cant use water in MvsL... Perhaps there is a sprite data for the spinies
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Posted on 10-22-11, 09:05 pm
Super Mario
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Sure you can't use water?

What have you tried? The water from Tileset 0, or creating a new tile with the water behavior?
Posted on 10-22-11, 09:06 pm (rev. 1)
Roy Koopa


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Creating a new tile with the water behavior. It doesnt work, because the animation of the water splashing is not included in the narcs And the sprite will also not work, because the .nsbtx is missing
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Posted on 10-22-11, 09:13 pm
Super Mario
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Hmm yes. But it doesn't crash the game, right? It just looks weird.
Also, it happens the same with slopes. Mario slides down the slope while standing still, LOL.

There are some animations missing. I wonder where they are... Then maybe we could put them in the narcs somehow
Posted on 10-22-11, 09:13 pm
Roy Koopa


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NO! xD The SPLASHING ANIMATION is missing. So When I touch the water: FREEZE

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Posted on 10-22-11, 09:16 pm
Super Mario
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Ooooh then that's different. Didn't think of that.
Still we should try to find the sliding animations
Posted on 10-22-11, 09:19 pm
Roy Koopa


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Yeah, I was thinking of replacing the player files with the Main-Game player files
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Posted on 10-23-11, 05:51 am


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Posted by ray
Yeah, I was thinking of replacing the player files with the Main-Game player files

I also had that idea. But I don't have 2 DSs to test that.
Anybody else is able to?
Posted on 10-23-11, 08:58 am
Roy Koopa


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Yes, I'll test that in a few days
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Posted on 12-10-11, 08:32 pm
Banned

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:meow:
Posted on 12-10-11, 08:36 pm


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Posted by sonic125
:meow:

What are you doing? Please don't spam the whole forum with stuff like that.
Posted on 07-07-13, 06:24 pm
Hammer Brother


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I've tested sprite 68, the Vertical Moving Platform does work
Perhaps the Horizontal Platform to...?
Posted on 07-08-13, 04:52 am
Inactive, don't bother

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Posted by SpongeTown
I've tested sprite 68, the Vertical Moving Platform does work
Perhaps the Horizontal Platform to...?

They are both working but not verry well.
The platform glitches when mario runs from the left side to the right side of the platform.
Its stil working but its invisible.



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Posted on 07-08-13, 02:48 pm
Hammer Brother


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Posted by wesley
Posted by SpongeTown
I've tested sprite 68, the Vertical Moving Platform does work
Perhaps the Horizontal Platform to...?

They are both working but not verry well.
The platform glitches when mario runs from the left side to the right side of the platform.
Its stil working but its invisible.




Well... I had two vertical platforms in a selfmade MvsL-level.
But only one of them were invisible.
Posted on 07-11-13, 04:35 am
Knifed by Sakuya

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Is it possible to make a underwater level.
Since you said that if you touch the top of the water which makes a splash. The game crashes.
But if you filled the level with water leaving no surface.
Would it still crash?
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Posted on 07-11-13, 05:37 am
Birdo


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Is it possible to make a underwater level.
Since you said that if you touch the top of the water which makes a splash. The game crashes.
But if you filled the level with water leaving no surface.
Would it still crash?


Maybe. But I bet the swimming animations arent included in the files, so mario and luigi wont be swimming
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