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Posted on 07-04-11, 07:37 am
Roy Koopa
The guy who does things.

Karma: 12684
Posts: 12/2796
Since: 07-01-11
I've been having hard time finding the graphics files I want to edit, and i believe i'm not the only one. so should we make a database, much like the Sprite database, which tells us which graphics files (like .nsbmd) go together with the in-game object?
I mean for example:

Sprite 148 - Goomba :FILESYSTEM/root/obj/I_kuribo256_ncg.bin
Sprite 149 - Koopa Troopa :FILESYSTEM/root/obj/I_nokonoko256_ncg.bin

Could it be possible to do this?
New Super Mario Bros.: Clone Tag Team 1+2 / New Super Mario Advance + Take 2 / Super Mario: Endless Earth
My two greatest assets have been mental stability and being, like, really smart.
Posted on 07-04-11, 06:46 pm
Super Mario
( ͡° ͜ʖ ͡°)

Karma: 9979
Posts: 121/4456
Since: 06-08-11
Hmmm, an extra field in the Sprite Database?
Cool
I'll implement it when I get home
Posted on 07-05-11, 03:36 am
Fuzzy
Full mod

Karma: 1183
Posts: 14/785
Since: 06-28-11
We could also have some other sort of database/file for non sprite graphics such as menus and jyotyu animated blocks.
Posted on 07-05-11, 02:11 pm
Super Mario
( ͡° ͜ʖ ͡°)

Karma: 9979
Posts: 129/4456
Since: 06-08-11
I added a text box to the Sprite DB to list the files for each sprite.
Now it's up to the community to fill it

Maybe we could have also a File DB that lists what is each file?
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