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Posted on 12-25-11, 07:04 am
Panser


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How about creating a Remake NSMBW on NSMB DS?
Posted on 12-25-11, 02:26 pm (rev. 1)
Roy Koopa


Karma: 4011
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Since: 06-26-11
I have always dreamed of this But there are not enough sprites to create the remake
Of course, we can create the levels which are possible and the rest are our own levels. That would be very nice. We could make a list with all possible levels and then every user can write down his name at the level he wants to remake

EDIT: I found an old thread on JUL: New Super Mario Bros Wii DS Hack Preview
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Posted on 12-25-11, 03:04 pm
Panser


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I have created two levels as NSMBW on NSMB DS, Very soon I'll put the screen of both of them.
I mean, create levels as those of NSMBW on NSMB putting other sprites that do the same functionality with different
Posted on 12-28-11, 12:40 am
Buzzy Beetle
Just watching...

Karma: 498
Posts: 88/386
Since: 07-01-11
OH my god finally someone think in that idea
i wanna join me to you team. (i have reggie, i think this program can help)
i have 2 levels from NSMB Wii in my hack.

[NSMB DS] [NSMB Wii]
[ 1-4 ] [ 1-3 ]
[ 1-5 ] [ 1-5 ]
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Posted on 12-28-11, 10:03 am (rev. 1)
Panser


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Since: 06-28-11
I also have two levels, I am undecided on which to create after this hack

Super Mario World Remake or NSMBW
Posted on 12-29-11, 10:34 am
Roy Koopa
The guy who does things.

Karma: 12684
Posts: 197/2796
Since: 07-01-11
I'm all for this. Any mass collaboration for a hack remake will be good. I'd be happy to remake some NSMBWii levels for this.
New Super Mario Bros.: Clone Tag Team 1+2 / New Super Mario Advance + Take 2 / Super Mario: Endless Earth
My two greatest assets have been mental stability and being, like, really smart.
Posted on 12-29-11, 01:55 pm
Buster Beetle


Karma: 379
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Since: 06-29-11
There would be a few big problems though.

-Wouldn't have the go behind tiles.
-No big round grassland wheels with the pipe that spins on them.
-No flying.
-No changing areas within the level to match the Wii levels.
Posted on 12-29-11, 02:09 pm (rev. 1)
Fuzz Ball
KirbyFanatic64 (LOL)

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Since: 11-13-11
Posted by luckwii
-No flying.


You mean Propeller Mario, right?

Posted by luckwii

-No changing areas within the level to match the Wii levels.

What's that means? NSMB does have changing areas within level, isn't it?
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Posted on 12-29-11, 03:28 pm
Roy Koopa


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Posted by MarioSunshine
Posted by luckwii

-No changing areas within the level to match the Wii levels.

What's that means? NSMB does have changing areas within level, isn't it?


I also dont understand what you mean with that...

Posted by luckwii
There would be a few big problems though.
-Wouldn't have the go behind tiles.
-No big round grassland wheels with the pipe that spins on them.


We would have, but the walls wouldnt dissappear like in NSMBW
And we talked about Levels, which are POSSIBLE to remake We know that we dont have big round grassland wheels
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Posted on 12-30-11, 08:32 am (rev. 2)
Panser


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however, in addition to those two I made ??another world 3 level home on Wii as remakes

For Mario helix may not serve the notice in the level of the lava that rises or put the springboard rotating

EDIT:If you want to do each one must have a tileset New Super Mario Bros Wii
I would use this tileset:
Posted on 12-30-11, 11:10 am
Fire Brother
Eugene

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Since: 11-29-11
Hi! I find it very fun to do!
I do not know that I can help,
But how do you do with enemies?
In "Mario Bros. Wii" there are many more!
And the bosses remain the same?
I think it would be cool if Pirate Ship-levels come!

Greetings, SpongeTown!
Posted on 12-30-11, 12:50 pm
Buster Beetle


Karma: 379
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In Reggie, you can add areas to levels. There will be levels that don't match up...Not enough areas.
Posted on 12-30-11, 01:20 pm
Roy Koopa


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I think you did not understand
We want to create the levels, which are POSSIBLE to make... <_< As many levels as possible.
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See a lots of creative DS Hacking here
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Posted on 12-30-11, 01:32 pm
Roy Koopa
The guy who does things.

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1-3 Will be possible, I know that for a fact. (No Yoshi, that's all)
The final castle may also be remake-able. Up until Bowser, at least
All the Airships could be done with some minor adjustments.
Can someone here screenshot the levels from Reggie and resize them so each block is 16X16 so we can use them as a template in the background of the editor?
New Super Mario Bros.: Clone Tag Team 1+2 / New Super Mario Advance + Take 2 / Super Mario: Endless Earth
My two greatest assets have been mental stability and being, like, really smart.
Posted on 12-30-11, 01:42 pm
Roy Koopa


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you can tell me 5 levels and I'll make screenshots
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See a lots of creative DS Hacking here
If you want to support me, you might check out my Patreon Page : )
Posted on 12-30-11, 03:27 pm
Panser


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we must first make tilesets and some of them we have to choose
Posted by ray
you can tell me 5 levels and I'll make screenshots

in what sense ray?
Posted on 12-30-11, 03:54 pm
Roy Koopa


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You can tell me 5 levels from NSMBW, which are possible to remake, and I will make screenshots of them ;D
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See a lots of creative DS Hacking here
If you want to support me, you might check out my Patreon Page : )
Posted on 12-31-11, 02:54 am
Roy Koopa
The guy who does things.

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1-3, 2-Castle, 5-Tower, 3-2 and 4-2. Based on memory, they should be doable.
New Super Mario Bros.: Clone Tag Team 1+2 / New Super Mario Advance + Take 2 / Super Mario: Endless Earth
My two greatest assets have been mental stability and being, like, really smart.
Posted on 12-31-11, 08:18 am
Panser


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Since: 06-28-11
I would say even a first-place soil could put the rotating sprites 82 edited
And we could put in 1-2 sprite 75
Posted on 01-06-12, 09:58 am (rev. 1)
Paratroopa
banned for uploading a ROM to the uploader

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Since: 12-17-11
Posted by luckwii
-Wouldn't have the go behind tiles.

pffft ray and Fr33ze already made some in their hack so it is possible they can make it again
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