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Posted on 02-24-24, 11:49 am
what the hell

Karma: 523
Posts: 225/357
Since: 11-07-22
Posted by TheGameratorT
After that, you must find a way to compile the NSMB-ASMReference and add my NWAV code in the "src" folder.
Note: Currently it's somewhat hard to make it compatible with NSMBe but when the new compilation tool releases, I will update the code so it's compatible with it.

Open the NWAVPlayer_nsmb.cpp file and search for "constexpr int firstWavID = 2089;" and change the value "2089" to the one that was given to you by the insertion script.



How am I supposed to compile NSMB_ASMReference? There is no makefile, and no documentation, and literally no information about it.



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Posted on 02-24-24, 11:53 am (rev. 1 by  TheGameratorT on 02-24-24, 11:54 am)
Shyguy
DMA problems.

Karma: 870
Posts: 88/91
Since: 07-19-18
NSMB_ASMReference doesn't exist anymore.

There is the reference which contains the header files.
https://github.com/MammaMiaTeam/NSMB-Code-Reference

And there is the template which is used to make new projects.
https://github.com/MammaMiaTeam/NSMB-Code-Template

Follow the README of the template.
_________________________
NSMB Hacking Discord
Posted on 02-24-24, 03:31 pm
what the hell

Karma: 523
Posts: 226/357
Since: 11-07-22
Thanks! Then I suggest updating the nitro way thing since I spent quite a while trying to get it to work



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Posted on 02-25-24, 08:22 am


Karma: 51
Posts: 5/12
Since: 10-20-23
It already has been updated, we usually just share codehacks on the nsmb central discord server
Posted on 02-25-24, 11:05 am
what the hell

Karma: 523
Posts: 239/357
Since: 11-07-22
i still dont know how to get nitro wav to work with any asm templates



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Pages: 1