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Posted on 02-24-24, 11:49 am
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what the hell
Karma: 523 Posts: 225/357 Since: 11-07-22 |
Posted by TheGameratorT
After that, you must find a way to compile the NSMB-ASMReference and add my NWAV code in the "src" folder. Note: Currently it's somewhat hard to make it compatible with NSMBe but when the new compilation tool releases, I will update the code so it's compatible with it. Open the NWAVPlayer_nsmb.cpp file and search for "constexpr int firstWavID = 2089;" and change the value "2089" to the one that was given to you by the insertion script. How am I supposed to compile NSMB_ASMReference? There is no makefile, and no documentation, and literally no information about it. This text may or may not be centered...,,,,.... |
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Posted on 02-24-24, 11:53 am (rev. 1 by
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ShyguyDMA problems. Karma: 870 Posts: 88/91 Since: 07-19-18 |
NSMB_ASMReference doesn't exist anymore.
There is the reference which contains the header files. https://github.com/MammaMiaTeam/NSMB-Code-Reference And there is the template which is used to make new projects. https://github.com/MammaMiaTeam/NSMB-Code-Template Follow the README of the template. _________________________ NSMB Hacking Discord |
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Posted on 02-24-24, 03:31 pm
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what the hell
Karma: 523 Posts: 226/357 Since: 11-07-22 |
Thanks! Then I suggest updating the nitro way thing since I spent quite a while trying to get it to work
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| IllyCat |
Posted on 02-25-24, 08:22 am
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Karma: 51 Posts: 5/12 Since: 10-20-23 |
It already has been updated, we usually just share codehacks on the nsmb central discord server
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Posted on 02-25-24, 11:05 am
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what the hell
Karma: 523 Posts: 239/357 Since: 11-07-22 |
i still dont know how to get nitro wav to work with any asm templates
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Shyguy