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Posted on 01-06-23, 01:20 pm

Karma: 2
Posts: 1/2
Since: 01-06-23
So in my hack i want to make custom textures for the Piranha Plants.

But in game they look like this for some reason.

Please help I don't know how to fix this.
Posted on 01-06-23, 10:47 pm
Red Goomba
When the

Karma: 55
Posts: 37/37
Since: 05-12-20
Did you edit the texture with NSMBe? That usually messes up the textures especially with the world map, try using Nitro Paint instead and see if it looks normal.
hmm what to say...
Posted on 01-07-23, 08:13 am
I do things sometimes

Karma: 795
Posts: 233/310
Since: 08-07-17
i think nsmbe exported the textures wrong, making some areas that shouldnt be transparent display as transparent. i think if you fill the rest of the top half of the texture with purple, itll import fine, but i cant recall for sure. you could also use a different program to edit the textures, as MarioFalls has suggested.
Posted on 01-07-23, 12:21 pm (rev. 1 by  KTRMAmbiance on 01-07-23, 12:22 pm)
Buzzy Beetle

Karma: 928
Posts: 379/392
Since: 11-20-15
Pixels that use the first color of the palette become transparent even when they aren't; it's a known issue with NSMBe.
Posted on 01-07-23, 03:51 pm

Karma: 2
Posts: 2/2
Since: 01-06-23

ITS FIXED! Thank you for the help!
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