Pages: 1
Posted on 01-06-23, 01:20 pm


Karma: 2
Posts: 1/2
Since: 01-06-23
So in my hack i want to make custom textures for the Piranha Plants.



But in game they look like this for some reason.



Please help I don't know how to fix this.
Posted on 01-06-23, 10:47 pm
Red Goomba
When the

Karma: 55
Posts: 37/37
Since: 05-12-20
Did you edit the texture with NSMBe? That usually messes up the textures especially with the world map, try using Nitro Paint instead and see if it looks normal.
_________________________
hmm what to say...
Posted on 01-07-23, 08:13 am
Porcupo
I do things sometimes

Karma: 829
Posts: 233/318
Since: 08-07-17
i think nsmbe exported the textures wrong, making some areas that shouldnt be transparent display as transparent. i think if you fill the rest of the top half of the texture with purple, itll import fine, but i cant recall for sure. you could also use a different program to edit the textures, as MarioFalls has suggested.
Posted on 01-07-23, 12:21 pm (rev. 1 by  KTRMAmbiance on 01-07-23, 12:22 pm)
Buzzy Beetle


Karma: 928
Posts: 379/392
Since: 11-20-15
Pixels that use the first color of the palette become transparent even when they aren't; it's a known issue with NSMBe.
_________________________
Posted on 01-07-23, 03:51 pm


Karma: 2
Posts: 2/2
Since: 01-06-23

ITS FIXED! Thank you for the help!
Pages: 1