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Posted on 07-22-11, 08:13 am
Birdo


Karma: 3316
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Since: 06-28-11
Posted by coolas1
Posted by MARIOFANATIC64
Yeah. But the only known ways they can be destroyed is by spike balls and mega mario. If anyone else has found alternative solutions, could you please post it here? Thanks in advance.

I have not tried it but wouldn't the sprite 197 break the block? It seems strange that it would not.


The problem is that the flying ? block is moving, so its not too helpful. Unless the behavior can be set to just move back & forth and fiddle with the ? switch and sprite 197.
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Posted on 07-23-11, 11:34 am
Porcupo
Did you win the game?

Karma: 226
Posts: 30/322
Since: 06-28-11
Posted by gridatttack
Posted by coolas1
Posted by MARIOFANATIC64
Yeah. But the only known ways they can be destroyed is by spike balls and mega mario. If anyone else has found alternative solutions, could you please post it here? Thanks in advance.

I have not tried it but wouldn't the sprite 197 break the block? It seems strange that it would not.


The problem is that the flying ? block is moving, so its not too helpful. Unless the behavior can be set to just move back & forth and fiddle with the ? switch and sprite 197.

Actually the sprite 197 dos not work. Does not break it I did find that the Giant Thwomp does work! (on the USA version).
Posted on 07-23-11, 07:38 pm
Birdo


Karma: 3316
Posts: 74/2026
Since: 06-28-11
Posted by coolas1
Posted by gridatttack
Posted by coolas1
Posted by MARIOFANATIC64
Yeah. But the only known ways they can be destroyed is by spike balls and mega mario. If anyone else has found alternative solutions, could you please post it here? Thanks in advance.

I have not tried it but wouldn't the sprite 197 break the block? It seems strange that it would not.


The problem is that the flying ? block is moving, so its not too helpful. Unless the behavior can be set to just move back & forth and fiddle with the ? switch and sprite 197.

Actually the sprite 197 dos not work. Does not break it I did find that the Giant Thwomp does work! (on the USA version).


But wouldn't it kill the clone Mario?
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Posted on 07-24-11, 03:05 am
Porcupo
Did you win the game?

Karma: 226
Posts: 31/322
Since: 06-28-11
From my testing it hurt mario but I think there would be a way to stop it from hurting him.
Posted on 08-06-11, 01:19 pm
Roy Koopa
The guy who does things.

Karma: 12749
Posts: 40/2796
Since: 07-01-11
Does anyone here know where the graphics for Springboards are located in the rom? I have made some plans for it, but first I need to edit it's graphics.
New Super Mario Bros.: Clone Tag Team 1+2 / New Super Mario Advance + Take 2 / Super Mario: Endless Earth
My two greatest assets have been mental stability and being, like, really smart.
Posted on 08-06-11, 02:00 pm
Roy Koopa


Karma: 4011
Posts: 300/2722
Since: 06-26-11
Yes in the enemy folder: jumpstep.nsbmd
I searched a whole week for it, too
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See a lots of creative DS Hacking here
If you want to support me, you might check out my Patreon Page : )
Posted on 08-07-11, 09:17 am (rev. 1)
Roy Koopa
The guy who does things.

Karma: 12749
Posts: 41/2796
Since: 07-01-11
thanks, i've been looking for it for over a month!

EDIT: When I go into it, an error message appears:

"Unhandled exception has occurred in your application. If you click continue, the application will ignore this error and attempt to continue. If you click quit, the application will close immediately.

Index was outside the bounds of the array."

New Super Mario Bros.: Clone Tag Team 1+2 / New Super Mario Advance + Take 2 / Super Mario: Endless Earth
My two greatest assets have been mental stability and being, like, really smart.
Posted on 08-07-11, 11:12 am
Roy Koopa


Karma: 4011
Posts: 315/2722
Since: 06-26-11
Try it with a older revision
_________________________
See a lots of creative DS Hacking here
If you want to support me, you might check out my Patreon Page : )
Posted on 08-19-11, 05:08 am
Roy Koopa
The guy who does things.

Karma: 12749
Posts: 58/2796
Since: 07-01-11
New info added! See first post.
New Super Mario Bros.: Clone Tag Team 1+2 / New Super Mario Advance + Take 2 / Super Mario: Endless Earth
My two greatest assets have been mental stability and being, like, really smart.
Posted on 09-16-11, 07:51 am
Roy Koopa
The guy who does things.

Karma: 12749
Posts: 86/2796
Since: 07-01-11
For those of you who have not yet seen the video trailer for World One, I have put it in the first post. Enjoy!
New Super Mario Bros.: Clone Tag Team 1+2 / New Super Mario Advance + Take 2 / Super Mario: Endless Earth
My two greatest assets have been mental stability and being, like, really smart.
Posted on 09-27-11, 05:42 am (rev. 1)
Roy Koopa
The guy who does things.

Karma: 12749
Posts: 94/2796
Since: 07-01-11
I've set up a webs page for Clone Tag Team. If you like, you can go there, sign up to webs and become a member of the site. There will probably be more regular updates there.
Here is the link, i'll put it on the first post too:

http://www.clonetagteam.webs.com
New Super Mario Bros.: Clone Tag Team 1+2 / New Super Mario Advance + Take 2 / Super Mario: Endless Earth
My two greatest assets have been mental stability and being, like, really smart.
Posted on 09-27-11, 02:50 pm
Roy Koopa


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Posts: 729/2722
Since: 06-26-11
404 error, page can not be found When will the next beta be released?
_________________________
See a lots of creative DS Hacking here
If you want to support me, you might check out my Patreon Page : )
Posted on 09-27-11, 08:10 pm
Fuzzy
Full mod

Karma: 1183
Posts: 218/785
Since: 06-28-11
You gotta put http:// before the link when using the url tag, otherwise the board thinks it's a link relative to the site's domain.
Posted on 09-27-11, 11:06 pm
Roy Koopa
The guy who does things.

Karma: 12749
Posts: 95/2796
Since: 07-01-11
Whoops, my bad. I'll change the URL in a sec. As for the World 2 Demo, i am planning to finish it within the next two weeks, but i'm not making any guarantees.
New Super Mario Bros.: Clone Tag Team 1+2 / New Super Mario Advance + Take 2 / Super Mario: Endless Earth
My two greatest assets have been mental stability and being, like, really smart.
Posted on 10-07-11, 07:31 am
Roy Koopa
The guy who does things.

Karma: 12749
Posts: 102/2796
Since: 07-01-11
The World Two Demo is out! Now is the time to subscribe for beta testing! See the first post for all the details!
New Super Mario Bros.: Clone Tag Team 1+2 / New Super Mario Advance + Take 2 / Super Mario: Endless Earth
My two greatest assets have been mental stability and being, like, really smart.
Posted on 10-16-11, 06:22 am
Red Paragoomba
Not dead

Karma: -4
Posts: 1/62
Since: 10-16-11
can i be 1 of the beta teasters?
Posted on 10-16-11, 07:18 am
Shyguy


Karma: 39
Posts: 29/81
Since: 09-18-11
I think you need to read this
Posted by MARIOFANATIC64
PM to apply for the position.

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Posted on 10-24-11, 07:46 pm


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Since: 06-28-11
Posted by MARIOFANATIC64
Yeah. But the only known ways they can be destroyed is by spike balls and mega mario. If anyone else has found alternative solutions, could you please post it here? Thanks in advance.

Probably you can destroy the block also using a 197 Sprite and a Activation ID (for example a zone).
Posted on 10-24-11, 11:53 pm
Buster Beetle


Karma: 379
Posts: 376/464
Since: 06-29-11
197 won't destroy a ? block or a hit ? block, so this does not work.

But a sprite 83 will destroy it.
Posted on 10-26-11, 07:55 pm
Super Mario
( ͡° ͜ʖ ͡°)

Karma: 10081
Posts: 1056/4458
Since: 06-08-11
Posted by luckwii
197 won't destroy a ? block or a hit ? block, so this does not work.

But a sprite 83 will destroy it.

Hmm sprite 83 destroys/activates a flying ? block?
I dont think so. Because those are sprite-based, not block based.
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