Pages: 1
Posted on 03-13-19, 02:58 pm (rev. 2 by  TheGameratorT on 03-13-19, 05:53 pm)
Shyguy
DMA problems.

Karma: 819
Posts: 18/89
Since: 07-19-18
So, after quite some time I finally managed to release this editor, some updates are coming and support for more of the game menus!

https://github.com/TheGameratorT/NDS_BNCL_Editor/releases



You can support this editor by completing the SizePresets.xml
https://github.com/TheGameratorT/NDS_BNCL_Editor/blob/master/NDS_BNCL_Editor/SizePresets.xml

Current guide images I prepared for New Super Mario Bros.:
https://drive.google.com/open?id=1pO_-xSbd2Mcc9V_ZhVVDFVWYg-OMWR1Z

Hope you find a good use to it!
_________________________
NSMB Hacking Discord
Posted on 03-13-19, 09:29 pm
Shyguy
Xenoblade is a must buy

Karma: 60
Posts: 41/84
Since: 02-21-19
this is awsome but on the world map selector where is the map of the up screen map?
Posted on 03-14-19, 05:45 pm
Shyguy
I like all of you!

Karma: -28
Posts: 42/87
Since: 02-07-19
Congrats!
_________________________
"Hey guys, do you sometimes wonder what tree does cheese come from?" -Richard Watterson, The Amazing World Of Gumball
Posted on 03-17-19, 09:53 am
Birdo


Karma: 2754
Posts: 2057/2091
Since: 06-26-11
Rather than having embedded images couldn't you get it to read from the ncg/ncl files?
Posted on 03-17-19, 02:43 pm
Giant Red Paratroopa
Not Edible

Karma: 3366
Posts: 808/1447
Since: 02-12-16
and bncd too
_________________________
Nothing to say, so jadnjkfmnjamnfjkldnajfnjkanfjdksan jsdnvj m.

Posted on 03-17-19, 02:54 pm (rev. 5 by  TheGameratorT on 03-17-19, 03:01 pm)
Shyguy
DMA problems.

Karma: 819
Posts: 21/89
Since: 07-19-18
This doesn't work as much people think, only the worldmap actually gets the images from a BNCD and the graphics modes are hardcoded, for example if you see a pipe graphic from the main menu it is just 32x32 in the NCG/NCL but in game it is way bigger and that setting is hardcoded in game, and to even say that I had to register all of the game BNCL sizes just for the 2D Viewer to be a thing.
Even the graphics little shadows are hardcoded and not 2 graphics on top of another with slight offset.

I was not expecting hate

I could always try to implement a image per graphic ID that you could import into the editor so they also move along the object.
(Maybe a zip file where you put png files with names corresponding to the graphic ID number?)
_________________________
NSMB Hacking Discord
Posted on 03-17-19, 03:02 pm
Shyguy
Xenoblade is a must buy

Karma: 60
Posts: 43/84
Since: 02-21-19
the world map is changed but the touch srceen will switch worlds if we touch the original place so it's a little weird but your program is awesome! also anyone here knows how to change the color of the menu/pipes/file select menu/ select a game?
Posted on 03-17-19, 03:03 pm (rev. 1 by  TheGameratorT on 03-17-19, 03:03 pm)
Shyguy
DMA problems.

Karma: 819
Posts: 22/89
Since: 07-19-18
That's why I also created a BNBL editor for the touch screen positions

https://nsmbhd.net/thread/4793-nds-bnbl-editor-for-editing-touchscreen-positions/
_________________________
NSMB Hacking Discord
Posted on 03-25-19, 03:41 pm
Birdo


Karma: 2754
Posts: 2058/2091
Since: 06-26-11
I was not expecting hate

You didn't get any hate
Posted on 03-27-19, 01:51 pm
Shyguy
Xenoblade is a must buy

Karma: 60
Posts: 49/84
Since: 02-21-19
thanks! everything work like normal now.
Pages: 1