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Posted on 01-21-19, 10:19 pm

Karma: 6
Posts: 4/12
Since: 10-06-18
I made a custom tileset in an HD style of SMB1. It looks fine in the editor, but the tiles are all messed up when I try it on emulator. Can anyone tell me what's going on? Thanks!
Posted on 01-21-19, 10:38 pm
Giant Red Paratroopa
Not Edible

Karma: 3366
Posts: 714/1447
Since: 02-12-16
randomization. this is something that affects only the first few tiles of certain rows in the map 16 in certain tileset slots, so try moving your tiles somewhere lower in the map 16.
Nothing to say, so jadnjkfmnjamnfjkldnajfnjkanfjdksan jsdnvj m.

Posted on 01-22-19, 12:18 am

Karma: 6
Posts: 5/12
Since: 10-06-18
It worked. Thanks!
Pages: 1