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Posted on 10-17-11, 01:29 pm
Roy Koopa


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Does somebody know, where the collision of the square/triangle/rectangle platforms is stored? Its not the NSBMD itself...
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Posted on 10-17-11, 02:39 pm (rev. 1)


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Since: 06-28-11
Posted by ray
Does somebody know, where the collision of the square/triangle/rectangle platforms is stored? Its not the NSBMD itself...

NSBMDs only store the model. They can't store anything else.
I bet it is stored anywhere in the Overlay folder.
Good luck!
Posted on 10-17-11, 02:43 pm
Roy Koopa


Karma: 4011
Posts: 833/2722
Since: 06-26-11
Oh noez! Then I could make the wheels bigger and with the correct collision
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Posted on 10-17-11, 04:12 pm
Super Mario
( ͡° ͜ʖ ͡°)

Karma: 10020
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Since: 06-08-11
I'm pretty sure collisions are not data, but code. So, this is impossible to do without ASM hacking.
Posted on 10-17-11, 04:17 pm
Roy Koopa


Karma: 4011
Posts: 837/2722
Since: 06-26-11
What a bummer. Would be too nice xD
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