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Helios |
Posted on 02-04-18, 05:02 pm (rev. 2 by Helios on 02-11-18, 07:38 am)
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Red Cheep-cheep
将来いつかきっと帰って来る、またね Karma: 752 Posts: 96/222 Since: 06-28-17 |
Well, not exactly. I made one of the "clever ideas" in the Wiki, namely "Jump-Switch Platform Level".
This does not go into the tutorial list because this is only a way to present an idea for a level. Put these things into your level:
Please be noted that the trigger IDs 1 to 6 have been occupied by now.
Put "Zone 1" into the level, where no enemies will be able to enter. This requires no ASM. The downside is that every time the player leaves the ground (or falls) the blocks will switch. Use slopes to solve this. There may be easier methods, but this is the one I found. If you want an explanation on how it works, check the sprites themselves. Hope this helps. Here is a video of an application: _________________________ Check out these awesome hacks! Beyond DS is now my major hack! |
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