Drew956 |
Posted on 12-20-11, 06:37 pm
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Karma: 9 Posts: 5/7 Since: 12-11-11 |
Haha XD
Cool Hmm.. do you have 3dsmax 6 working too? (I can't get it to install.. :{ ) And thank you, I will follow the plugin steps |
ray |
Posted on 12-20-11, 06:47 pm
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Roy Koopa
Karma: 4011 Posts: 1121/2722 Since: 06-26-11 |
Yes I have 3dsmax 6 working on Windows 7. Perhaps ElMario can help you (he has another setup file).
See a lots of creative DS Hacking here_________________________ If you want to support me, you might check out my Patreon Page : ) |
Drew956 |
Posted on 12-20-11, 08:58 pm (rev. 1)
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Karma: 9 Posts: 6/7 Since: 12-11-11 |
Hmm...
setup file.. okay, thank you! ^u^ EDIT: I just ended up installing a virtual machine and running it on that XD It works so far though, I've got the plug-in in it n'stuff. Time to follow the tutorial, and make some nsbmd's! |
Drew956 |
Posted on 12-21-11, 10:16 pm
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Karma: 9 Posts: 7/7 Since: 12-11-11 |
Sorry for the double post, but I got it to work!!
Yay! I finally got it working XD In both NSMB and in ACWW, (Now I want to tackle the nbsca file thing too ) WHoooo!! All thanks to you guys! Thanks so much!! ^u^ Piccy? Why not http://s537.photobucket.com/albums/ff338/Drew956/?action=view¤t=YESSSSITWORKSSSsnorlaxboxinacww.jpg ^^that's supposed to be the 'golden shovel', but I made it too big XD I figured out how to zoom in in 3dsmax though Now just how to make custom models... to google!! |
ray |
Posted on 12-22-11, 04:58 am
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Roy Koopa
Karma: 4011 Posts: 1127/2722 Since: 06-26-11 |
Nice shovel.... XDDD
See a lots of creative DS Hacking here_________________________ If you want to support me, you might check out my Patreon Page : ) |
coolas1 |
Posted on 12-22-11, 10:22 am
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Porcupo
Did you win the game? Karma: 226 Posts: 185/322 Since: 06-28-11 |
Yeah, It looks kinda yellow, so I'll take it as golden xD
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morganwk |
Posted on 01-27-12, 06:19 pm
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Karma: -13 Posts: 5/9 Since: 01-27-12 |
Can I hack models using Blender?
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unknown object |
Posted on 03-17-12, 08:13 am
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Buzzy Beetle
I am UO, not UFO. Karma: 314 Posts: 72/393 Since: 08-28-11 |
Sent you a PM^^
Also, Do I need to install anything?? _________________________ NSMB6: Beta Testers Wanted!!! |
185468 |
Posted on 03-24-12, 04:50 am
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Karma: -31 Posts: 2/11 Since: 02-24-12 |
screenshot is invisible....
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LeWario |
Posted on 03-24-12, 03:26 pm
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Banned for being a complete idiot.
Karma: 529 Posts: 781/987 Since: 07-09-11 |
Posted by 185468 screenshot is invisible.... What screenshot are you talking about? |
mikelan98 |
Posted on 11-10-12, 03:27 pm
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Goomba
Karma: 126 Posts: 3/25 Since: 09-23-12 |
How I can rename the *.nsbmd palettes without changing the textures names?
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TheTicklishYoshi |
Posted on 11-14-12, 09:39 am
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Nipper Plant
Karma: 375 Posts: 104/401 Since: 10-05-12 |
I kinda want 3DSMax 6 and I sent a PM to you.
Website | YouTube | Facebook | deviantART New Super Mario Bros. 2 DS Website |[urli/]List of threads |
lostudor |
Posted on 03-02-13, 11:07 am
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Karma: 34 Posts: 7/8 Since: 12-17-12 |
Hello!
First sorry if I am bumping this thread, but I can't export anything with the nitro plugin on 3ds max 6 sp1. I have followed all the steps and, when I click export, it shows an error saying that the application has to close . Can anyone help me please? |
ray |
Posted on 03-02-13, 11:34 am
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Roy Koopa
Karma: 4011 Posts: 2414/2722 Since: 06-26-11 |
Posted by lostudor Hello! First sorry if I am bumping this thread, but I can't export anything with the nitro plugin on 3ds max 6 sp1. I have followed all the steps and, when I click export, it shows an error saying that the application has to close . Can anyone help me please? Just donload the latest beta of MKDS Course Modifier here: http://www.cw-games.org/forum/index.php?/files/file/29-mkds-course-modifier/ It supports creating NSBMDs without having Maya. _________________________ If you want to support me, you might check out my Patreon Page : ) |
lostudor |
Posted on 03-02-13, 05:08 pm
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Karma: 34 Posts: 8/8 Since: 12-17-12 |
I have already solved the error, it was because I hadn't setup the plugin well. Anyway, thank you very much in deed, ray.
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Gericom |
Posted on 03-02-13, 07:28 pm
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Shyguy
Karma: 160 Posts: 62/90 Since: 07-10-12 |
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RicBent |
Posted on 09-09-13, 02:24 pm
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Mariomaster
Karma: 8573 Posts: 327/1681 Since: 06-09-12 |
Hiccup |
Posted on 09-09-13, 03:13 pm
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Birdo
Karma: 2789 Posts: 691/2091 Since: 06-26-11 |
Posted by Mariomaster At first: Sorry for bumping this thread, but I think my question fits into here. Right now I'm creating a worldmap in Sketchup and every thing is working. But now I'd like to add animated water and I don't have any idea how this should work. Does NSMB use animated textures in world maps. |
RicBent |
Posted on 09-09-13, 03:16 pm
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Mariomaster
Karma: 8573 Posts: 328/1681 Since: 06-09-12 |
Hiccup |
Posted on 09-09-13, 03:20 pm
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Birdo
Karma: 2789 Posts: 693/2091 Since: 06-26-11 |
I should check these things before speaking, should't I.
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