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thereturnofdoritosxD |
Posted on 11-29-17, 09:52 am (rev. 2 by thereturnofdoritosxD on 08-18-18, 09:53 am)
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Karma: 608 Posts: 217/218 Since: 02-27-14 |
I wanted to de-rust my hacking knowledge by remaking a level of mine to make it more interesting and spacious, when I realized views weren't working as I wanted them to. Like in here:
![]() ![]() The camera should be going upwards with Mario, as the view is way above those coins he just collected. See, even the piranha plant is as concerned as I am! ![]() The only way to move the camera upwards would be by using vines; but again, it stays locked in the same area, if Mario touches to the ground. Plus, I don't really want to make this level full of vines. ![]() I may have remembered how to fix this in the past, but right now...I don't really know how views work, or the "Camera controllers" sprites for that matter. Any help? ![]() |
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Posted on 11-29-17, 02:35 pm
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We do what we must because we can
Karma: 5607 Posts: 1259/1431 Since: 06-25-13 |
Tick the vertical scroll box in the view
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thereturnofdoritosxD |
Posted on 11-29-17, 08:09 pm (rev. 5 by thereturnofdoritosxD on 11-29-17, 08:26 pm)
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Karma: 608 Posts: 218/218 Since: 02-27-14 |
Huh, there isn't any "vertical scroll" box. Maybe because I'm using an older version of the editor (b356)?
Edit: Yup, it's only available in the newer versions. Thanks ![]() Also, is there any guide on the "camera controllers" sprites and the options on the view menu? Sorry if I'm asking too much. ![]() |
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Posted on 11-29-17, 10:20 pm
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![]() Not Edible Karma: 3416 Posts: 453/1447 Since: 02-12-16 |
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