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shibboleet |
Posted on 01-28-17, 11:08 pm (rev. 8 by shibboleet on 02-02-17, 06:34 pm)
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Mole
Normal user Karma: 2023 Posts: 232/359 Since: 07-08-12 |
Located at address 0x02088BDC in the game's memory (only when you're playing the story. Minigames overwrite this when playing minigames) lies the save file. It is 0x24C bytes long and contains a variety of information. The structure is defined below.
Level Flags
Star Coin FlagsBelow is a table of how the StarCoins[] get marked.
World Map Flags
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Hiccup |
Posted on 01-29-17, 01:29 pm
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Birdo
Karma: 2789 Posts: 1959/2091 Since: 06-26-11 |
Is this the same as the actual save file?
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skawo |
Posted on 01-29-17, 01:57 pm
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Karma: 19797 Posts: 907/1100 Since: 04-02-13 |
The actual save file has three of those, a header, minigame saves and save backups
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shibboleet |
Posted on 02-02-17, 04:15 pm (rev. 1 by shibboleet on 02-02-17, 04:15 pm)
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Mole
Normal user Karma: 2023 Posts: 239/359 Since: 07-08-12 |
What's odd is that the entries for star coins per-level are not...right. It seems that toad houses and cannons are marked as 0xD7 (all 3 star coins)
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