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Posted on 07-29-16, 09:25 pm (rev. 2 by ImageBot on 11-21-16, 03:22 am)


Karma: 1064
Posts: 94/200
Since: 02-02-15
Error Exporting NMP when NDS rom have added files

Could someone help?
When I add some files to the ROM (for example, new picture files) the NSMBe (version 5 builds 378, 379) explode an error window and stop exports the patch.

The user can still close the window and when close the progam.
The NMP file is exported, and works!
But your files are not there anymore.

Anyone have a solution?


Print-screen: Error when export a patch which have new files inserted into the Rom...

[]-p
Posted on 07-29-16, 09:34 pm (rev. 2 by  skawo on 07-29-16, 09:38 pm)


Karma: 19752
Posts: 530/1100
Since: 04-02-13
Import the unedited fnt into it.
I doubt it will actually import new files into a ROM though. Make an xdelta patch instead for that.
Posted on 07-29-16, 09:45 pm (rev. 1 by ImageBot on 11-21-16, 03:22 am)


Karma: 1064
Posts: 95/200
Since: 02-02-15
Error Exporting NMP when NDS rom have added files

Still exploding...


Print-screen: Still getting error after import clean fnt. (post reference: 50170).

[]-P
Posted on 07-29-16, 09:46 pm


Karma: 19752
Posts: 531/1100
Since: 04-02-13
Restart the editor after importing it.
Posted on 07-29-16, 10:11 pm (rev. 2 by  Luluca on 07-29-16, 10:16 pm)
Banned for being a complete retard.

Karma: 84
Posts: 64/140
Since: 02-25-16
Forget it. It's not possible. Even me, that not understand absolutely nothing about how the editor was coded, can see why. You have new images inserted in your rom. The editor will look for existing files on your room, and compare with the files in original rom. The error is very clear. Object not found. Give up!
Posted on 08-01-16, 01:24 pm (rev. 1 by  Hiccup on 08-01-16, 01:25 pm)
Birdo


Karma: 2754
Posts: 1712/2091
Since: 06-26-11
Great advice, "give up because you don't understand". Why even post that?
Posted on 08-04-16, 02:13 am
Banned for being a complete retard.

Karma: 84
Posts: 72/140
Since: 02-25-16
{put solution here}
Posted on 08-04-16, 08:18 am
a

Karma: 1579
Posts: 1189/1290
Since: 02-12-13
Ho--what.


If you're so sure, if I may ask, how did Skawo (and perhaps others) do it? You need it for the level previews, amongst other things. Besides, I agree with Hiccup here.
Posted on 08-04-16, 01:56 pm (rev. 1 by  Luluca on 08-04-16, 02:49 pm)
Banned for being a complete retard.

Karma: 84
Posts: 75/140
Since: 02-25-16
Did you?
{put solution here}

Posted on 08-04-16, 03:14 pm
a

Karma: 1579
Posts: 1191/1290
Since: 02-12-13
Um. Did I what?
alsowhyareyouusingXP
Posted on 08-04-16, 03:42 pm (rev. 2 by ImageBot on 11-21-16, 03:22 am)
Banned for being a complete retard.

Karma: 84
Posts: 76/140
Since: 02-25-16
*sigh*...
Posted on 08-27-16, 12:58 pm
☭ coffee and cream


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Since: 06-26-11
Posted by Luluca
Forget it. It's not possible. Even me, that not understand absolutely nothing about how the editor was coded, can see why. You have new images inserted in your rom. The editor will look for existing files on your room, and compare with the files in original rom. The error is very clear. Object not found. Give up!

You clearly have no idea what you're talking about.
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