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Posted on 01-15-16, 02:37 pm
Birdo


Karma: 2754
Posts: 1524/2091
Since: 06-26-11
Didn't someone use something like that in a SMB remake?
Posted on 01-15-16, 03:01 pm


Karma: 19752
Posts: 233/1100
Since: 04-02-13
Put spikes in?
Posted on 01-15-16, 03:03 pm
Birdo


Karma: 2754
Posts: 1525/2091
Since: 06-26-11
Sorry, I wasn't clear enough. I needs to be otherwise normal. It can't hurt the player.
Posted on 01-15-16, 03:06 pm
Fire Brother
Eugene

Karma: 3646
Posts: 601/1120
Since: 11-29-11
You mean walls that don't allow Mario to walljump on? I know SKJMin did this in NSMB3. I think he used that in W8 Final Castle. I'm not sure though in which release of NSMB3 this is used.
Posted on 01-15-16, 03:22 pm (rev. 1 by  Pedroalone on 01-15-16, 05:11 pm)
Paratroopa


Karma: 427
Posts: 121/147
Since: 07-03-13
Make the block solid then in Tile sub-type choose "Sideways spikes or collapisble stairs (??)" -------- 00 70 01 00
_________________________
New Super Mario Bros. The Next Levels.
Progress:
W1: 100% | W2: 100% | W3: 33% | W4: 100%
Posted on 01-15-16, 04:33 pm
この記号は… 解読できないよ…


Karma: 6032
Posts: 1758/2724
Since: 01-17-13
I think the only way is using spikes. The side that doesn't hurt can't be walljumped on either.

I used it many times.
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