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Posted on 04-15-15, 07:57 pm (rev. 1 by  MeroMero on 04-15-15, 10:22 pm)
Death by cuteness

Karma: 6249
Posts: 281/598
Since: 05-01-13
Rather than C/P my own tutorial again, I'm going to link to this page instead:
http://projectpokemon.org/forums/showthread.php?45888


EDIT: Sorry about the previous video, it didn't held my quality standard, yet uploaded it anyways.
This one is much better and doesn't chop half the frames (most notably Extrasensory's animation).
/EDIT

Fairy-type in action, nothing too fancy:
Posted on 04-17-15, 02:32 pm
Buster Beetle
Intérieurement fou... ou juste idiot?

Karma: 577
Posts: 404/473
Since: 07-27-13
Welp it's pretty neat (as you did with SS) but there isn't much in it for the momment.
I think the main problem with this kind of mod is that it would require to create new moves to handle ones like Moonblast. As I'm not really in Pokemon hacking, I have absolutely no idea about if you can even make this.
Anyway I wish you luck with this!
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STEAM ID: Nymphali Festif | SKYPE: superrainboom
Posted on 04-17-15, 03:53 pm
Death by cuteness

Karma: 6249
Posts: 284/598
Since: 05-01-13
Adding new moves is on a whole another level, look at this:
http://projectpokemon.org/forums/showthread.php?43752

See how it is volatile?
And even then this is only partial (like the Fairy-type BTW)
Well Gen V code is overall a tougher nut to crack than Gen IV, so no surprise here.

About new moves, hmmm… how about giving a new life to moves that could be easily forgotten otherwise?
Like I did on my SS mod, for example I would turn Extrasensory into a Fairy 90 BP move with 20% chance of flinching instead of 10.


Thanks for the encouragements, it really is appreciated
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