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Posted on 12-05-14, 01:22 am
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Giant Red KoopaKarma: 851 Posts: 1157/1315 Since: 11-12-12 |
Does anyone know how to do it?
Im curreently working on a BG and need to use 2 palletes for the same part of the image, to save tiles. |
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Posted on 12-05-14, 01:28 am
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BirdoKarma: 3336 Posts: 1714/2026 Since: 06-28-11 |
IIRC I asked
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Posted on 12-05-14, 01:34 am
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Roy KoopaThe guy who does things. Karma: 12774 Posts: 1627/2796 Since: 07-01-11 |
I know how to do this, and I was going to make a tutorial but I forgot. Thanks for reminding me! New Super Mario Bros.: Clone Tag Team 1+2 / New Super Mario Advance + Take 2 / Super Mario: Endless Earth My two greatest assets have been mental stability and being, like, really smart. |
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Posted on 12-11-14, 11:19 pm
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Super Mario( ͡° ͜ʖ ͡°) Karma: 10202 Posts: 4263/4459 Since: 06-08-11 |
It's only the *automated importer* that does not use two palettes. It doesn't because it's a very difficult problem to solve...
You CAN use two palettes if you open the graphic files manually, import your tiles, and then open the BG in the tilemap editor and use these tiles to make your background MANUALLY. |
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