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Posted on 09-12-13, 10:36 am
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Knifed by Sakuya
Karma: 428 Posts: 135/289 Since: 07-03-13 |
Hai again! I have a suggestion. You know for the platforms? Like all of these. -Pendulum Platform -Line controlled platform -Mushroom platforms -Stone platforms -Spinning shapes and platforms -Draw bridge platforms. -ETC I have a idea. I don't want to keep fixing the platforms when i test it. So a good idea appears! When you put one of the platforms down. And you add like. Speed and where it goes. It would show like a see through version acting out the platform! If it fell out of the screen like line controlled platforms. It would reappear again in 1 minute! It reappears faster if you change the speed. Like a see-through mushroom to help test the tilting. This could work for the flying ? Blocks Maybe for the Spiked balls as well. If it was stuck in a hole. It would reappear in the editor until you close the editor or remove it. Neat idea isn't it? _________________________ Flandre Scarlet Layout done by |
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Posted on 09-12-13, 11:03 am
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![]() ( ͡° ͜ʖ ͡°) Karma: 10141 Posts: 3753/4458 Since: 06-08-11 |
Ummm. So you're asking us to simulate the whole game physics inside the editor?
I'm afraid that's not feasible... ![]() |
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Posted on 09-12-13, 11:21 am
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Knifed by Sakuya
Karma: 428 Posts: 136/289 Since: 07-03-13 |
![]() _________________________ Flandre Scarlet Layout done by |
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Posted on 09-12-13, 11:23 am (rev. 1 by
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We do what we must because we can
Karma: 5607 Posts: 260/1431 Since: 06-25-13 |
In the Pekka Kana 2 editor is it possible
![]() But NeverEndingGamer dont you think that it would lag a bit when animating all? _________________________ Super Mario Bros. - The New Worlds | Full release Super Mario Castle 2 | Full release Super Mario Castle 3 | Full release My Youtube channel |
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Posted on 09-12-13, 11:24 am
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Knifed by Sakuya
Karma: 428 Posts: 137/289 Since: 07-03-13 |
Maybe there might be a [Animate] Button ![]() _________________________ Flandre Scarlet Layout done by |
xfix |
Posted on 09-12-13, 11:38 am
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Posted by NeverEndingGamer Maybe there might be a [Animate] Button ![]() The problem is not about lag (animations wouldn't be that difficult). The problem is that it would involve simulating physics of entire game. |
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Posted on 09-15-13, 10:49 am
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a
Karma: 1589 Posts: 157/1290 Since: 02-12-13 |
Hoo boy. I liked this idea
![]() Too bad it isn't possible. ![]() |
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Posted on 09-15-13, 01:16 pm
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![]() Full mod Karma: 1183 Posts: 684/785 Since: 06-28-11 |
This would be useful, but it just isn't remotely possible. Rejected, sorry ![]() |
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