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Posted on 10-24-12, 08:00 pm (rev. 1 by ImageBot on 11-21-16, 02:32 am)
Doesn't actually do anything.

Karma: 3022
Posts: 4/653
Since: 10-22-12
So here is my problem. In my hack I'm using "broken" bullet bill shooters, which look similar to normal shooters but simply don't work.



The problem is that the "broken" shooter is part of the foreground and doesn't get destroyed by Mega Mario like the sprite version. So I guess I'm looking for a tile behavior that makes a block solid, but still destroyable. I've looked through the tile behavior list and I didn't see anything like it.

Any help or suggestions would be greatly appreciated.
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Posted on 10-24-12, 08:02 pm
Birdo


Karma: 3304
Posts: 870/2021
Since: 06-28-11
You can use the wooden and grey block behaviours, which are solid, but are destroyable by Mega Mario.

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Posted on 10-24-12, 08:06 pm
Doesn't actually do anything.

Karma: 3022
Posts: 5/653
Since: 10-22-12
Posted by gridatttack
You can use the wooden and grey block behaviours, which are solid, but are destroyable by Mega Mario.


I just tried it and it works. Thanks!
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