View changes for revision:
By Shellbarbecue63 on 06-23-20, 10:44 pm |
Category 'Enemies - Desert', known |
This sprite can be spawned by Lakitu (unused) and Lakitus spawned by the Lakitu Spawner. |
Data files: • /enemy/paipo.nsbmd
• /enemy/togezo.nsbmd
• /enemy/togezo_shell.nsbmd |
Sprite fields: • Egg type: list at nybble 10: 0=Normal,1=Rolling. 1 is used when the equivalent unused Lakitu setting is used. • Spawn as: list at nybble 11: 0=Default,1=Spiny Egg,2=Shell,3=Upside-down shell. 1 is used by Lakitu and Lakithunder. • Faster: checkbox at nybble 9 with mask 1. Unused. • Unknown 8: list at nybble 8: 0=Normal,8=Unknown 8,9=Unknown 9. 8 and 9 are used by Lakitu and Lakithunder respectively. This is possibly a "bounciness" setting. Or maybe nybble 5 (if it exists) is that, |
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By Thierry on 07-26-24, 10:02 pm |
Category 'Enemies - Desert', known |
This sprite can be spawned by Lakitu (unused) and Lakitus spawned by the Lakitu Spawner. |
Data files: • /enemy/paipo.nsbmd
• /enemy/togezo.nsbmd
• /enemy/togezo_shell.nsbmd |
Sprite fields: • Egg type: list at nybble 10: 0=Normal,1=Rolling. 1 is used when the equivalent unused Lakitu setting is used. • Spawn as: list at nybble 11: 0=Default,1=Spiny Egg,2=Shell,3=Upside-down shell. 1 is used by Lakitu and Lakithunder. 2 makes the Spiny behave like a regular shell, jumping on it does not hurt Mario. • Faster: checkbox at nybble 9 with mask 1. Unused. • Bounce: list at nybble 8: 0=Normal,9=Bouncy. 8 and 9 are used by Lakitu and Lakithunder respectively. Odd = Higher bounce, Even = Normal bounce |
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