Sprite DBBy Category
Welcome to the Sprite DB! Here you will find information on how to use any sprite in NSMB.
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All sprites


Known, incomplete

Known, complete

Platforms and ropes
Event controllers
Bosses and cutscenes
Camera controllers
Useless sprites
Effects and decorations
Enemies - Overground
Enemies - Underground
Enemies - Water
Enemies - Snow
Enemies - Fire
Enemies - Castle
Enemies - Ghost House
Enemies - Desert

Go to sprite ID:
 326 total

The above bar needs more green. HELP US MAKE IT HAPPEN! NOW!
ID Class ID Name Last edited by
232 258Hanging ? Block
Trigger ID 1: value at nybble 2-3
Trigger ID 2: value at nybble 0-1
Unknown 5: value at nybble 5. Only ever used as 1.
Affects contents?: value at nybble 10. Affects the contents in an unknown way.
Contents: list at nybble 11: 0=Coin,1=Fire Flower,2=Super Star,3=1-Up Mushroom,4=Fire flower,5=Mini Mushroom,6=Blue Shell,7=Mega Mushroom,8=Super Mushroom,9=Super Mushroom
SKJyannick (rev. 21)