| 93 | 77 | **Arrow signboard****Direction**: list at nybble 10: 0=Left,1=Left-down,2=Down,3=Right-down,4=Right,5=Right-up,6=Up,7=Left-up | **Mirrored**: checkbox at nybble 11 with mask 1 | **Smaller**: checkbox at nybble 7 with mask 1 | **Shift position**: list at nybble 8-9: 0=No shifting,16=8 pixels right,1=8 pixels down,17=8 pixels right and down |
| MeroMero (rev. 13) |

| 96 | 301 | **Seaweed** | Hiccup (rev. 4) |

| 231 | 278 | **Water****Trigger ID 1**: value at nybble 2-3. On ID 2 the water will rise, but have to be activated again with a stop command to lower. | **Trigger ID 2**: value at nybble 0-1. On ID 1 the water will rise then lower. (This is wrong, Hiccup thinks[E version]) | **Water lowering's delay**: value at nybble 4. Any value other than 0 will override both Input IDs. | **Water rising's delay**: value at nybble 5. Any value other than 0 will override both Input IDs. | **Opacity**: value at nybble 6-7. Modulo 32. 0 is transparent. 31 has the highest opacity. Does not do anything or does not exist for Lava and Poison Water. | **Tiles to move**: value at nybble 8-9 | **Speed**: value at nybble 10-11. Modulo 128. If lower than 128 then the water will rise, if greater or equal than 128 the water will lower. Lowering water does not work properly. If you want lowering water, rise it with a enter-view event, then "unrise" it or get the code hack that fixes the problem. |
| Hiccup (rev. 18) |

| 234 | 279 | **Lava****Trigger ID 1**: value at nybble 2-3 | **Trigger ID 2**: value at nybble 0-1. Without either input ID, the lava will rise automatically. If you set a value for either one of the IDs by themselves, the lava will rise to the height you select when that ID is activated. ID2 will only make the lava rise, and will wait for an off command from the ID2 activator again. If you set a values for both IDs, ID1 will make the lava go up then down. | **Unknown 6**: value at nybble 6. Nybbles 6 and 7 don't seem to have an effect. But they are used ingame. Nybbles 4 and 5 could still do something. | **Unknown 7**: value at nybble 7 | **Tiles to rise**: value at nybble 8-9 | **Speed to rise**: value at nybble 10-11. Modulo 128. If lower than 128 then the lava will rise, if greater or equal than 128 the lava will lower. |
| MeroMero (rev. 7) |

| 255 | 280 | **Jungle FG Effect (Unused Actor)****Swimmable**: checkbox at nybble 4-5 with mask | **Scroll Up/Down**: signed value at nybble 10-11. If swimmable, the image doesn't move. If negative value it scrolls down, if positive value it scrolls up. |
| Hiccup (rev. 8) |

| 259 | 281 | **Poisoned Water****Trigger ID 1**: value at nybble 2-3 | **Trigger ID 2**: value at nybble 0-1 | **Unknown 6**: value at nybble 6. Nybbles 6 and 7 don't seem to have an effect. But they are used ingame. Nybbles 4 and 5 could still do something. | **Unknown 7**: value at nybble 7 | **Tiles to Rise**: value at nybble 8-9 | **Speed**: value at nybble 10-11. Modulo 128. If lower than 128 then the poisoned water will rise, if greater or equal than 128 the poisoned water will lower. |
| MeroMero (rev. 10) |

| 277 | 125 | **Arrow sign****Layer priority**: list at nybble 4: 0=Model,1=Tileset,2=Foreground,3=Background. 0, 2 and 3 are unused. | **Direction**: list at nybble 5: 0=Up,1=Up/right,2=Right,3=Down/right,4=Down,5=Down/left,6=Left,7=Up/left |
| Asprok (rev. 7) |

| 310 | 287 | **Fog FG effect****Direction**: list at nybble 4: 0=Left-down,1=Left-up,2=Right-down,3=Right-up | **Opacity**: value at nybble 5-6. Modulo 32. 0 is transparent, 30 is almost opaque, 31 is completely red. | **Mixed shift**: value at nybble 7. Shift horizontally and vertically. | **Horizontal scrolling**: value at nybble 8. 1 is the slowest, 16 is the fastest. | **Vertical scrolling**: value at nybble 9. 1 is the slowest, 16 is the fastest. | **Horizontal speed**: value at nybble 10. 1 is the slowest, 16 is the fastest. | **Vertical speed**: value at nybble 11. 1 is the slowest, 16 is the fastest. |
| MeroMero (rev. 5) |

| 311 | 291 | **Snow FG effect 1****Swaying start position**: value at nybble 4. Also doubles as a direction value (Modulo 4) if nybble 10 and/or nybble 11 are not null. 0 is left-down, 1 is left-up, 2 is right-down and 3 is right-up. | **Swaying distance**: value at nybble 5. 0 is static. | **Swaying speed**: value at nybble 6. 0 is static, 15 is the fastest. | **Mixed shift**: value at nybble 7. Shift horizontally and vertically. | **Horizontal scrolling**: value at nybble 8. 1 is the slowest, 16 is the fastest. | **Vertical scrolling**: value at nybble 9. 1 is the slowest, 16 is the fastest. | **Horizontal speed**: value at nybble 10. 1 is the slowest, 16 is the fastest. | **Vertical speed**: value at nybble 11. 1 is the slowest, 16 is the fastest. |
| MeroMero (rev. 2) |

| 313 | 292 | **Snow FG effect 2****Swaying start position**: value at nybble 4. Also doubles as a direction value (Modulo 4) if nybble 10 and/or nybble 11 are not null. 0 is left-down, 1 is left-up, 2 is right-down and 3 is right-up. | **Swaying distance**: value at nybble 5. 0 is static. | **Swaying speed**: value at nybble 6. 0 is static, 15 is the fastest. | **Mixed shift**: value at nybble 7. Shift horizontally and vertically. | **Horizontal scrolling**: value at nybble 8. 1 is the slowest, 16 is the fastest. | **Vertical scrolling**: value at nybble 9. 1 is the slowest, 16 is the fastest. | **Horizontal speed**: value at nybble 10. 1 is the slowest, 16 is the fastest. | **Vertical speed**: value at nybble 11. 1 is the slowest, 16 is the fastest. |
| MeroMero (rev. 5) |

| 314 | 293 | **Snow FG effect 3****Swaying start position**: value at nybble 4. Also doubles as a direction value (Modulo 4) if nybble 10 and/or nybble 11 are not null. 0 is left-down, 1 is left-up, 2 is right-down and 3 is right-up. | **Swaying distance**: value at nybble 5. 0 is static. | **Swaying speed**: value at nybble 6. 0 is static, 15 is the fastest. | **Mixed shift**: value at nybble 7. Shift horizontally and vertically. | **Horizontal scrolling**: value at nybble 8. 1 is the slowest, 16 is the fastest. | **Vertical scrolling**: value at nybble 9. 1 is the slowest, 16 is the fastest. | **Horizontal speed**: value at nybble 10. 1 is the slowest, 16 is the fastest. | **Vertical speed**: value at nybble 11. 1 is the slowest, 16 is the fastest. |
| MeroMero (rev. 3) |

| 315 | 288 | **Cloud FG effect****Direction**: list at nybble 4: 0=Left-down,1=Left-up,2=Right-down,3=Right-up | **Opacity**: value at nybble 5-6. Modulo 32. 0 is transparent, 30 is almost opaque, 31 is completely red. | **Mixed shift**: value at nybble 7. Shift horizontally and vertically. | **Horizontal scrolling**: value at nybble 8. 1 is the slowest, 16 is the fastest. | **Vertical scrolling**: value at nybble 9. 1 is the slowest, 16 is the fastest. | **Horizontal speed**: value at nybble 10. 1 is the slowest, 16 is the fastest. | **Vertical speed**: value at nybble 11. 1 is the slowest, 16 is the fastest. |
| MeroMero (rev. 9) |

| 316 | 289 | **Water FG effect 1****Swaying start position**: value at nybble 4. Also doubles as a direction value (Modulo 4) if nybble 10 and/or nybble 11 are not null. 0 is left-down, 1 is left-up, 2 is right-down and 3 is right-up. | **Swaying distance**: value at nybble 5. 0 is static. | **Swaying speed**: value at nybble 6. 0 is static, 15 is the fastest. | **Mixed shift**: value at nybble 7. Shift horizontally and vertically. | **Horizontal scrolling**: value at nybble 8. 1 is the slowest, 16 is the fastest. | **Vertical scrolling**: value at nybble 9. 1 is the slowest, 16 is the fastest. | **Horizontal speed**: value at nybble 10. 1 is the slowest, 16 is the fastest. | **Vertical speed**: value at nybble 11. 1 is the slowest, 16 is the fastest. |
| MeroMero (rev. 6) |

| 317 | 290 | **Water FG effect 2****Swaying start position**: value at nybble 4. Also doubles as a direction value (Modulo 4) if nybble 10 and/or nybble 11 are not null. 0 is left-down, 1 is left-up, 2 is right-down and 3 is right-up. | **Swaying distance**: value at nybble 5. 0 is static. | **Swaying speed**: value at nybble 6. 0 is static, 15 is the fastest. | **Mixed shift**: value at nybble 7. Shift horizontally and vertically. | **Horizontal scrolling**: value at nybble 8. 1 is the slowest, 16 is the fastest. | **Vertical scrolling**: value at nybble 9. 1 is the slowest, 16 is the fastest. | **Horizontal speed**: value at nybble 10. 1 is the slowest, 16 is the fastest. | **Vertical speed**: value at nybble 11. 1 is the slowest, 16 is the fastest. |
| MeroMero (rev. 5) |

| 318 | 294 | **Fire FG effect 1****Swaying start position**: value at nybble 4. Also doubles as a direction value (Modulo 4) if nybble 10 and/or nybble 11 are not null. 0 is left-down, 1 is left-up, 2 is right-down and 3 is right-up. | **Swaying distance**: value at nybble 5. 0 is static. | **Swaying speed**: value at nybble 6. 0 is static, 15 is the fastest. | **Mixed shift**: value at nybble 7. Shift horizontally and vertically. | **Horizontal scrolling**: value at nybble 8. 1 is the slowest, 16 is the fastest. | **Vertical scrolling**: value at nybble 9. 1 is the slowest, 16 is the fastest. | **Horizontal speed**: value at nybble 10. 1 is the slowest, 16 is the fastest. | **Vertical speed**: value at nybble 11. 1 is the slowest, 16 is the fastest. |
| MeroMero (rev. 3) |

| 319 | 295 | **Fire FG effect 2****Swaying start position**: value at nybble 4. Also doubles as a direction value (Modulo 4) if nybble 10 and/or nybble 11 are not null. 0 is left-down, 1 is left-up, 2 is right-down and 3 is right-up. | **Swaying distance**: value at nybble 5. 0 is static. | **Swaying speed**: value at nybble 6. 0 is static, 15 is the fastest. | **Mixed shift**: value at nybble 7. Shift horizontally and vertically. | **Horizontal scrolling**: value at nybble 8. 1 is the slowest, 16 is the fastest. | **Vertical scrolling**: value at nybble 9. 1 is the slowest, 16 is the fastest. | **Horizontal speed**: value at nybble 10. 1 is the slowest, 16 is the fastest. | **Vertical speed**: value at nybble 11. 1 is the slowest, 16 is the fastest. |
| MeroMero (rev. 3) |

| 320 | 296 | **Fire FG effect 3****Swaying start position**: value at nybble 4. Also doubles as a direction value (Modulo 4) if nybble 10 and/or nybble 11 are not null. 0 is left-down, 1 is left-up, 2 is right-down and 3 is right-up. | **Swaying distance**: value at nybble 5. 0 is static. | **Swaying speed**: value at nybble 6. 0 is static, 15 is the fastest. | **Mixed shift**: value at nybble 7. Shift horizontally and vertically. | **Horizontal scrolling**: value at nybble 8. 1 is the slowest, 16 is the fastest. | **Vertical scrolling**: value at nybble 9. 1 is the slowest, 16 is the fastest. | **Horizontal speed**: value at nybble 10. 1 is the slowest, 16 is the fastest. | **Vertical speed**: value at nybble 11. 1 is the slowest, 16 is the fastest. |
| MeroMero (rev. 4) |

| 321 | 297 | **Light FG Effect 1****Swaying start position**: value at nybble 4. Also doubles as a direction value (Modulo 4) if nybble 10 and/or nybble 11 are not null. 0 is left-down, 1 is left-up, 2 is right-down and 3 is right-up. | **Swaying distance**: value at nybble 5. 0 is static. | **Swaying speed**: value at nybble 6. 0 is static, 15 is the fastest. | **Mixed shift**: value at nybble 7. Shift horizontally and vertically. | **Horizontal scrolling**: value at nybble 8. 1 is the slowest, 16 is the fastest. | **Vertical scrolling**: value at nybble 9. 1 is the slowest, 16 is the fastest. | **Horizontal speed**: value at nybble 10. 1 is the slowest, 16 is the fastest. | **Vertical speed**: value at nybble 11. 1 is the slowest, 16 is the fastest. |
| Hiccup (rev. 11) |

| 322 | 298 | **Light FG Effect 2****Swaying start position**: value at nybble 4. Also doubles as a direction value (Modulo 4) if nybble 10 and/or nybble 11 are not null. 0 is left-down, 1 is left-up, 2 is right-down and 3 is right-up. | **Swaying distance**: value at nybble 5. 0 is static. | **Swaying speed**: value at nybble 6. 0 is static, 15 is the fastest. | **Mixed shift**: value at nybble 7. Shift horizontally and vertically. | **Horizontal scrolling**: value at nybble 8. 1 is the slowest, 16 is the fastest. | **Vertical scrolling**: value at nybble 9. 1 is the slowest, 16 is the fastest. | **Horizontal speed**: value at nybble 10. 1 is the slowest, 16 is the fastest. | **Vertical speed**: value at nybble 11. 1 is the slowest, 16 is the fastest. |
| Hiccup (rev. 12) |

| 324 | 299 | **Grassland Clouds FG effect****Direction**: list at nybble 4: 0=Left-down,1=Left-up,2=Right-down,3=Right-up | **Opacity**: value at nybble 5-6. Modulo 32. 0 is transparent, 30 is almost opaque, 31 is completely red. | **Mixed shift**: value at nybble 7. Shift horizontally and vertically. | **Horizontal scrolling**: value at nybble 8. 1 is the slowest, 16 is the fastest. | **Vertical scrolling**: value at nybble 9. 1 is the slowest, 16 is the fastest. | **Horizontal speed**: value at nybble 10. 1 is the slowest, 16 is the fastest. | **Vertical speed**: value at nybble 11. 1 is the slowest, 16 is the fastest. |
| MeroMero (rev. 6) |

| 325 | 300 | **Small Grassland Clouds FG effect****Direction**: list at nybble 4: 0=Left-down,1=Left-up,2=Right-down,3=Right-up | **Opacity**: value at nybble 5-6. Modulo 32. 0 is transparent, 30 is almost opaque, 31 is completely red. | **Mixed shift**: value at nybble 7. Shift horizontally and vertically. | **Horizontal scrolling**: value at nybble 8. 1 is the slowest, 16 is the fastest. | **Vertical scrolling**: value at nybble 9. 1 is the slowest, 16 is the fastest. | **Horizontal speed**: value at nybble 10. 1 is the slowest, 16 is the fastest. | **Vertical speed**: value at nybble 11. 1 is the slowest, 16 is the fastest. |
| Hiccup (rev. 10) |