| 84 | 49 | ZoomDelay: value at nybble 4-5 | Zone width: value at nybble 6. 0=infinite. | Zone height: value at nybble 7. 0=infinite. | Zoom left: value at nybble 8-9. This value will match the width (in tiles) in-game. By default the game uses a width of 16 tiles, with this sprite you can use any width between 8 and 24 included. Don't forget the game always uses a ratio of 4 tiles in width for 3 tiles in height, so to keep the best aspect you might want to put in this field a value that is divisible by 4. | Zoom right: value at nybble 10-11. Ditto. Setting this to a value equal to nybbles 8-9 (the previous field) is recommended. |
| MarioKart7z (rev. 19) |
| 98 | 270 | Camera vertical scrolling (unused actor) | Bluey (rev. 28) |
| 100 | 271 | Vertical camera offset (unused actor)Activate the sprite from: list at nybble 4: 0=Below,1=Above | Length: value at nybble 9. From 0 to 15. Sprite position is always the leftmost tile. | Height: value at nybble 10-11. From 0 to 255. If Height is set for example at 60, Mario will have to jump 60 pixels above the sprite's AOE for said effect to take place. |
| Hiccup (rev. 22) |
| 195 | 272 | 0 Stick to bottom length activator leftType: list at nybble 4: 0=Bottom limit,1=Top limit | Pix. past limit: value at nybble 10-11. Pixels able to be seen past limit. This will shift 12 tile screen down from icon position. | Death below limit: checkbox at nybble 8 with mask 1. Must be empty map block, no tiles below. Mario image must fall out of screen. |
| Hiccup (rev. 3) |
| 196 | 273 | 0 Stick to bottom length activator rightType: list at nybble 4: 0=Bottom limit,1=Top limit | Pix. past for limit: value at nybble 10-11. Pixels able to be seen past limit. This will shift 12 tile screen down from icon position. | Death below limit: checkbox at nybble 8 with mask 1. Must be empty map block, no tiles below. Mario image must fall out of screen. |
| Hiccup (rev. 1) |
| 198 | 274 | In air vertical scroll stop leftType: list at nybble 4: 0=Bottom limit,1=Top limit | Shift up (in pixels): value at nybble 10-11. Pixels able to be seen past limit. | Allow disable: checkbox at nybble 8 with mask 1. Can only be set to a max of 31 pixels. Past that move the sprite. | ID: value at nybble 9 |
| Hiccup (rev. 2) |
| 199 | 275 | In air vertical scroll stop rightType: list at nybble 4: 0=Bottom limit,1=Top limit | Shift up (in pixels): value at nybble 10-11. Pixels able to be seen past limit. | Allow disable: checkbox at nybble 8 with mask 1 | ID: value at nybble 9 |
| Hiccup (rev. 2) |
| 218 | 276 | Auto-scrolling controllerPath ID: value at nybble 10-11. Sets the path the camera will follow while scrolling. Unknown 1 of the first node is target speed and and unknown 3 is something to do with time. | Loads from?: list at nybble 7: 0=Midway Point,1=Unknown 1,2=Level Start. 1 is unused. | Scrolling direction: list at nybble 9: 0=Vertical,1=Horizontal | Starting node: value at nybble 4-5 | Start from both Midway and Level Start: checkbox at nybble 6 with mask 8 |
| Helios (rev. 42) |
| 276 | 277 | Scroll and Mario stop sidewaysRetro scroll: list at nybble 4: 0=None,1=Horizontal ,2=Vertical | Tile height up: value at nybble 9-10. You can calculate by map Y coordinates. | Direction: list at nybble 11: 0=Stop from scrolling right,1=Stop from scrolling left |
| Hiccup (rev. 6) |
| 280 | 282 | Horizontal camera offsetPixel zone below: value at nybble 6-7. This is how many pixels below the sprite that the sprite can be activated in. | Pixels to full offset: value at nybble 8-9. This is how many pixels Mario needs to move past the sprite until it reaches the full horizontal offset. | Pixel offset +=left: signed value at nybble 10-11. Default value is 2 tiles (32 pixels) either way from center |
| Hiccup (rev. 2) |
| 293 | 283 | Touching ground vertical scroll stop left Type: list at nybble 4: 0=Bottom limit,1=Top limit | Visible Y pix. past: value at nybble 10-11. Pixels able to be seen past limit. | Disable Y pix. past: value at nybble 8-9. Can only be set to a max of 31 pixels. Past that move the sprite. |
| Hiccup (rev. 3) |
| 294 | 284 | Touching ground vertical scroll stop rightType: list at nybble 4: 0=Bottom limit,1=Top limit | Visible Y pix. past: value at nybble 10-11. Pixels able to be seen past limit. | Disable Y pix. past: value at nybble 8-9. Can only be set to a max of 31 pixels. Past that move the sprite. |
| Hiccup (rev. 1) |